Make HLE disposable safely (#850)
* Make HLE disposable safely This fix the oldest issue with the HLE code: the kernel side disposability. Changelog: - Implement KProcess::UnpauseAndTerminateAllThreadsExcept, KThread::Terminate, KThread::TerminateCurrentProcess, KThread::PrepareForTermiation and the svc post handler accurately. - Implement svcTerminateProcess and svcExitProcess. (both untested) - Fix KHandleTable::Destroy not decrementing refcount of all objects stored in the table. - Spawn a custom KProcess with the maximum priority to terminate every guest KProcess. (terminating kernel emulation safely) - General system stability improvements to enhance the user's experience. * Fix a typo in a comment in KProcess.cs * Address gdk's comments
This commit is contained in:
parent
87bfe681ef
commit
55c956e2ec
7 changed files with 293 additions and 31 deletions
|
@ -17,9 +17,41 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
ExitProcess();
|
||||
}
|
||||
|
||||
public KernelResult TerminateProcess64(int handle)
|
||||
{
|
||||
return TerminateProcess(handle);
|
||||
}
|
||||
|
||||
private KernelResult TerminateProcess(int handle)
|
||||
{
|
||||
KProcess process = _process.HandleTable.GetObject<KProcess>(handle);
|
||||
|
||||
KernelResult result;
|
||||
|
||||
if (process != null)
|
||||
{
|
||||
if (process == _system.Scheduler.GetCurrentProcess())
|
||||
{
|
||||
result = KernelResult.Success;
|
||||
process.DecrementToZeroWhileTerminatingCurrent();
|
||||
}
|
||||
else
|
||||
{
|
||||
result = process.Terminate();
|
||||
process.DecrementReferenceCount();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
result = KernelResult.InvalidHandle;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
private void ExitProcess()
|
||||
{
|
||||
_system.Scheduler.GetCurrentProcess().Terminate();
|
||||
_system.Scheduler.GetCurrentProcess().TerminateCurrentProcess();
|
||||
}
|
||||
|
||||
public KernelResult SignalEvent64(int handle)
|
||||
|
@ -184,6 +216,15 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
{
|
||||
currentThread.PrintGuestStackTrace();
|
||||
|
||||
// As the process is exiting, this is probably caused by emulation termination.
|
||||
if (currentThread.Owner.State == ProcessState.Exiting)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// TODO: Debug events.
|
||||
currentThread.Owner.TerminateCurrentProcess();
|
||||
|
||||
throw new GuestBrokeExecutionException();
|
||||
}
|
||||
else
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue