Make HLE disposable safely (#850)

* Make HLE disposable safely

This fix the oldest issue with the HLE code: the kernel side
disposability.

Changelog:

- Implement KProcess::UnpauseAndTerminateAllThreadsExcept, KThread::Terminate, KThread::TerminateCurrentProcess, KThread::PrepareForTermiation and the svc post handler accurately.
- Implement svcTerminateProcess and svcExitProcess. (both untested)
- Fix KHandleTable::Destroy not decrementing refcount of all objects stored in the table.
- Spawn a custom KProcess with the maximum priority to terminate every guest KProcess. (terminating kernel emulation safely)
- General system stability improvements to enhance the user's experience.

* Fix a typo in a comment in KProcess.cs

* Address gdk's comments
This commit is contained in:
Thog 2019-12-26 02:50:17 +01:00 committed by Ac_K
parent 87bfe681ef
commit 55c956e2ec
7 changed files with 293 additions and 31 deletions

View file

@ -272,6 +272,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
disposableObj.Dispose();
}
entry.Obj.DecrementReferenceCount();
entry.Obj = null;
entry.Next = _nextFreeEntry;