Code style fixes and nits on the HLE project (#355)
* Some style fixes and nits on ITimeZoneService * Remove some unneeded usings * Remove the Ryujinx.HLE.OsHle.Handles namespace * Remove hbmenu automatic load on process exit * Rename Ns to Device, rename Os to System, rename SystemState to State * Move Exceptions and Utilities out of OsHle * Rename OsHle to HOS * Rename OsHle folder to HOS * IManagerDisplayService and ISystemDisplayService style fixes * BsdError shouldn't be public * Add a empty new line before using static * Remove unused file * Some style fixes on NPDM * Exit gracefully when the application is closed * Code style fixes on IGeneralService * Add 0x prefix on values printed as hex * Small improvements on finalization code * Move ProcessId and ThreadId out of AThreadState * Rename VFs to FileSystem * FsAccessHeader shouldn't be public. Also fix file names casing * More case changes on NPDM * Remove unused files * Move using to the correct place on NPDM * Use properties on KernelAccessControlMmio * Address PR feedback
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27
Ryujinx.HLE/HOS/Services/Am/StorageHelper.cs
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Ryujinx.HLE/HOS/Services/Am/StorageHelper.cs
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using System.IO;
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namespace Ryujinx.HLE.HOS.Services.Am
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{
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class StorageHelper
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{
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private const uint LaunchParamsMagic = 0xc79497ca;
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public static byte[] MakeLaunchParams()
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{
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//Size needs to be at least 0x88 bytes otherwise application errors.
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using (MemoryStream MS = new MemoryStream())
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{
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BinaryWriter Writer = new BinaryWriter(MS);
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MS.SetLength(0x88);
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Writer.Write(LaunchParamsMagic);
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Writer.Write(1); //IsAccountSelected? Only lower 8 bits actually used.
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Writer.Write(1L); //User Id Low (note: User Id needs to be != 0)
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Writer.Write(0L); //User Id High
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return MS.ToArray();
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}
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}
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}
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}
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