Code style fixes and nits on the HLE project (#355)

* Some style fixes and nits on ITimeZoneService

* Remove some unneeded usings

* Remove the Ryujinx.HLE.OsHle.Handles namespace

* Remove hbmenu automatic load on process exit

* Rename Ns to Device, rename Os to System, rename SystemState to State

* Move Exceptions and Utilities out of OsHle

* Rename OsHle to HOS

* Rename OsHle folder to HOS

* IManagerDisplayService and ISystemDisplayService style fixes

* BsdError shouldn't be public

* Add a empty new line before using static

* Remove unused file

* Some style fixes on NPDM

* Exit gracefully when the application is closed

* Code style fixes on IGeneralService

* Add 0x prefix on values printed as hex

* Small improvements on finalization code

* Move ProcessId and ThreadId out of AThreadState

* Rename VFs to FileSystem

* FsAccessHeader shouldn't be public. Also fix file names casing

* More case changes on NPDM

* Remove unused files

* Move using to the correct place on NPDM

* Use properties on KernelAccessControlMmio

* Address PR feedback
This commit is contained in:
gdkchan 2018-08-16 20:47:36 -03:00 committed by GitHub
parent 182d716867
commit 521751795a
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258 changed files with 1574 additions and 1546 deletions

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@ -40,9 +40,6 @@ namespace ChocolArm64.State
public bool Zero;
public bool Negative;
public int ProcessId;
public int ThreadId;
public bool Running { get; set; }
public long TpidrEl0 { get; set; }
@ -100,6 +97,11 @@ namespace ChocolArm64.State
TickCounter.Start();
}
internal bool Synchronize()
{
return Running;
}
internal void OnBreak(long Position, int Imm)
{
Break?.Invoke(this, new AInstExceptionEventArgs(Position, Imm));