Code style fixes and nits on the HLE project (#355)
* Some style fixes and nits on ITimeZoneService * Remove some unneeded usings * Remove the Ryujinx.HLE.OsHle.Handles namespace * Remove hbmenu automatic load on process exit * Rename Ns to Device, rename Os to System, rename SystemState to State * Move Exceptions and Utilities out of OsHle * Rename OsHle to HOS * Rename OsHle folder to HOS * IManagerDisplayService and ISystemDisplayService style fixes * BsdError shouldn't be public * Add a empty new line before using static * Remove unused file * Some style fixes on NPDM * Exit gracefully when the application is closed * Code style fixes on IGeneralService * Add 0x prefix on values printed as hex * Small improvements on finalization code * Move ProcessId and ThreadId out of AThreadState * Rename VFs to FileSystem * FsAccessHeader shouldn't be public. Also fix file names casing * More case changes on NPDM * Remove unused files * Move using to the correct place on NPDM * Use properties on KernelAccessControlMmio * Address PR feedback
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258 changed files with 1574 additions and 1546 deletions
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@ -40,9 +40,6 @@ namespace ChocolArm64.State
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public bool Zero;
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public bool Negative;
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public int ProcessId;
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public int ThreadId;
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public bool Running { get; set; }
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public long TpidrEl0 { get; set; }
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@ -100,6 +97,11 @@ namespace ChocolArm64.State
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TickCounter.Start();
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}
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internal bool Synchronize()
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{
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return Running;
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}
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internal void OnBreak(long Position, int Imm)
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{
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Break?.Invoke(this, new AInstExceptionEventArgs(Position, Imm));
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