hle: Improve safety (#2778)
* timezone: Make timezone implementation safe * hle: Do not use TrimEnd to parse ASCII strings This adds an util that handle reading an ASCII string in a safe way. Previously it was possible to read malformed data that could cause various undefined behaviours in multiple services. * hid: Remove an useless unsafe modifier on keyboard update * Address gdkchan's comment * Address gdkchan's comment
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9 changed files with 141 additions and 172 deletions
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@ -1,6 +1,7 @@
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using Ryujinx.Common.Logging;
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using Ryujinx.Cpu;
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using Ryujinx.HLE.HOS.Services.Time.TimeZone;
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using Ryujinx.HLE.Utilities;
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using System;
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using System.Text;
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@ -35,7 +36,7 @@ namespace Ryujinx.HLE.HOS.Services.Time.StaticService
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return ResultCode.PermissionDenied;
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}
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string locationName = Encoding.ASCII.GetString(context.RequestData.ReadBytes(0x24)).TrimEnd('\0');
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string locationName = StringUtils.ReadInlinedAsciiString(context.RequestData, 0x24);
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return _timeZoneContentManager.SetDeviceLocationName(locationName);
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}
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@ -97,7 +98,7 @@ namespace Ryujinx.HLE.HOS.Services.Time.StaticService
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throw new InvalidOperationException();
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}
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string locationName = Encoding.ASCII.GetString(context.RequestData.ReadBytes(0x24)).TrimEnd('\0');
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string locationName = StringUtils.ReadInlinedAsciiString(context.RequestData, 0x24);
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ResultCode resultCode = _timeZoneContentManager.LoadTimeZoneRule(out TimeZoneRule rules, locationName);
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