Convert Quads to Triangles in Vulkan (#3715)
* Add Index Buffer conversion for quads to Vulkan Also adds a reusable repeating pattern index buffer to use for non-indexed draws, and generalizes the conversion cache for buffers. * Fix some issues * End render pass before conversion * Resume transform feedback after we ensure we're in a pass. * Always generate UInt32 type indices for topology conversion * No it's not. * Remove unused code * Rely on TopologyRemap to convert quads to tris. * Remove double newline * Ensure render pass ends before stride or I8 conversion
This commit is contained in:
parent
da75a9a6ea
commit
4c0eb91d7e
11 changed files with 503 additions and 65 deletions
|
@ -51,13 +51,16 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
|
||||
private readonly DescriptorSetUpdater _descriptorSetUpdater;
|
||||
|
||||
private BufferState _indexBuffer;
|
||||
private IndexBufferState _indexBuffer;
|
||||
private IndexBufferPattern _indexBufferPattern;
|
||||
private readonly BufferState[] _transformFeedbackBuffers;
|
||||
private readonly VertexBufferState[] _vertexBuffers;
|
||||
private ulong _vertexBuffersDirty;
|
||||
protected Rectangle<int> ClearScissor;
|
||||
|
||||
public SupportBufferUpdater SupportBufferUpdater;
|
||||
public IndexBufferPattern QuadsToTrisPattern;
|
||||
public IndexBufferPattern TriFanToTrisPattern;
|
||||
|
||||
private bool _needsIndexBufferRebind;
|
||||
private bool _needsTransformFeedbackBuffersRebind;
|
||||
|
@ -107,6 +110,9 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
{
|
||||
SupportBufferUpdater = new SupportBufferUpdater(Gd);
|
||||
SupportBufferUpdater.UpdateRenderScale(_renderScale, 0, SupportBuffer.RenderScaleMaxCount);
|
||||
|
||||
QuadsToTrisPattern = new IndexBufferPattern(Gd, 4, 6, 0, new[] { 0, 1, 2, 0, 2, 3 }, 4, false);
|
||||
TriFanToTrisPattern = new IndexBufferPattern(Gd, 3, 3, 2, new[] { int.MinValue, -1, 0 }, 1, true);
|
||||
}
|
||||
|
||||
public unsafe void Barrier()
|
||||
|
@ -245,6 +251,14 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
}
|
||||
}
|
||||
|
||||
public void DirtyIndexBuffer(Auto<DisposableBuffer> buffer)
|
||||
{
|
||||
if (_indexBuffer.BoundEquals(buffer))
|
||||
{
|
||||
_needsIndexBufferRebind = true;
|
||||
}
|
||||
}
|
||||
|
||||
public void DispatchCompute(int groupsX, int groupsY, int groupsZ)
|
||||
{
|
||||
if (!_program.IsLinked)
|
||||
|
@ -267,24 +281,59 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
|
||||
RecreatePipelineIfNeeded(PipelineBindPoint.Graphics);
|
||||
BeginRenderPass();
|
||||
ResumeTransformFeedbackInternal();
|
||||
DrawCount++;
|
||||
|
||||
if (_topology == GAL.PrimitiveTopology.Quads)
|
||||
if (Gd.TopologyUnsupported(_topology))
|
||||
{
|
||||
int quadsCount = vertexCount / 4;
|
||||
// Temporarily bind a conversion pattern as an index buffer.
|
||||
_needsIndexBufferRebind = true;
|
||||
|
||||
for (int i = 0; i < quadsCount; i++)
|
||||
IndexBufferPattern pattern = _topology switch
|
||||
{
|
||||
Gd.Api.CmdDraw(CommandBuffer, 4, (uint)instanceCount, (uint)(firstVertex + i * 4), (uint)firstInstance);
|
||||
}
|
||||
GAL.PrimitiveTopology.Quads => QuadsToTrisPattern,
|
||||
GAL.PrimitiveTopology.TriangleFan => TriFanToTrisPattern,
|
||||
_ => throw new NotSupportedException($"Unsupported topology: {_topology}")
|
||||
};
|
||||
|
||||
BufferHandle handle = pattern.GetRepeatingBuffer(vertexCount, out int indexCount);
|
||||
var buffer = Gd.BufferManager.GetBuffer(CommandBuffer, handle, false);
|
||||
|
||||
Gd.Api.CmdBindIndexBuffer(CommandBuffer, buffer.Get(Cbs, 0, indexCount * sizeof(int)).Value, 0, Silk.NET.Vulkan.IndexType.Uint32);
|
||||
|
||||
BeginRenderPass(); // May have been interrupted to set buffer data.
|
||||
ResumeTransformFeedbackInternal();
|
||||
|
||||
Gd.Api.CmdDrawIndexed(CommandBuffer, (uint)indexCount, (uint)instanceCount, 0, firstVertex, (uint)firstInstance);
|
||||
}
|
||||
else
|
||||
{
|
||||
ResumeTransformFeedbackInternal();
|
||||
|
||||
Gd.Api.CmdDraw(CommandBuffer, (uint)vertexCount, (uint)instanceCount, (uint)firstVertex, (uint)firstInstance);
|
||||
}
|
||||
}
|
||||
|
||||
private void UpdateIndexBufferPattern()
|
||||
{
|
||||
IndexBufferPattern pattern = null;
|
||||
|
||||
if (Gd.TopologyUnsupported(_topology))
|
||||
{
|
||||
pattern = _topology switch
|
||||
{
|
||||
GAL.PrimitiveTopology.Quads => QuadsToTrisPattern,
|
||||
GAL.PrimitiveTopology.TriangleFan => TriFanToTrisPattern,
|
||||
_ => throw new NotSupportedException($"Unsupported topology: {_topology}")
|
||||
};
|
||||
}
|
||||
|
||||
if (_indexBufferPattern != pattern)
|
||||
{
|
||||
_indexBufferPattern = pattern;
|
||||
_needsIndexBufferRebind = true;
|
||||
}
|
||||
}
|
||||
|
||||
public void DrawIndexed(int indexCount, int instanceCount, int firstIndex, int firstVertex, int firstInstance)
|
||||
{
|
||||
if (!_program.IsLinked)
|
||||
|
@ -292,22 +341,34 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
return;
|
||||
}
|
||||
|
||||
UpdateIndexBufferPattern();
|
||||
RecreatePipelineIfNeeded(PipelineBindPoint.Graphics);
|
||||
BeginRenderPass();
|
||||
ResumeTransformFeedbackInternal();
|
||||
DrawCount++;
|
||||
|
||||
if (_topology == GAL.PrimitiveTopology.Quads)
|
||||
if (_indexBufferPattern != null)
|
||||
{
|
||||
int quadsCount = indexCount / 4;
|
||||
// Convert the index buffer into a supported topology.
|
||||
IndexBufferPattern pattern = _indexBufferPattern;
|
||||
|
||||
for (int i = 0; i < quadsCount; i++)
|
||||
int convertedCount = pattern.GetConvertedCount(indexCount);
|
||||
|
||||
if (_needsIndexBufferRebind)
|
||||
{
|
||||
Gd.Api.CmdDrawIndexed(CommandBuffer, 4, (uint)instanceCount, (uint)(firstIndex + i * 4), firstVertex, (uint)firstInstance);
|
||||
_indexBuffer.BindConvertedIndexBuffer(Gd, Cbs, firstIndex, indexCount, convertedCount, pattern);
|
||||
|
||||
_needsIndexBufferRebind = false;
|
||||
}
|
||||
|
||||
BeginRenderPass(); // May have been interrupted to set buffer data.
|
||||
ResumeTransformFeedbackInternal();
|
||||
|
||||
Gd.Api.CmdDrawIndexed(CommandBuffer, (uint)convertedCount, (uint)instanceCount, 0, firstVertex, (uint)firstInstance);
|
||||
}
|
||||
else
|
||||
{
|
||||
ResumeTransformFeedbackInternal();
|
||||
|
||||
Gd.Api.CmdDrawIndexed(CommandBuffer, (uint)indexCount, (uint)instanceCount, (uint)firstIndex, firstVertex, (uint)firstInstance);
|
||||
}
|
||||
}
|
||||
|
@ -500,34 +561,16 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
|
||||
public void SetIndexBuffer(BufferRange buffer, GAL.IndexType type)
|
||||
{
|
||||
_indexBuffer.Dispose();
|
||||
|
||||
if (buffer.Handle != BufferHandle.Null)
|
||||
{
|
||||
Auto<DisposableBuffer> ib = null;
|
||||
int offset = buffer.Offset;
|
||||
int size = buffer.Size;
|
||||
|
||||
if (type == GAL.IndexType.UByte && !Gd.Capabilities.SupportsIndexTypeUint8)
|
||||
{
|
||||
ib = Gd.BufferManager.GetBufferI8ToI16(Cbs, buffer.Handle, offset, size);
|
||||
offset = 0;
|
||||
size *= 2;
|
||||
type = GAL.IndexType.UShort;
|
||||
}
|
||||
else
|
||||
{
|
||||
ib = Gd.BufferManager.GetBuffer(CommandBuffer, buffer.Handle, false);
|
||||
}
|
||||
|
||||
_indexBuffer = new BufferState(ib, offset, size, type.Convert());
|
||||
_indexBuffer = new IndexBufferState(buffer.Handle, buffer.Offset, buffer.Size, type.Convert());
|
||||
}
|
||||
else
|
||||
{
|
||||
_indexBuffer = BufferState.Null;
|
||||
_indexBuffer = IndexBufferState.Null;
|
||||
}
|
||||
|
||||
_indexBuffer.BindIndexBuffer(Gd.Api, Cbs);
|
||||
_needsIndexBufferRebind = true;
|
||||
}
|
||||
|
||||
public void SetLineParameters(float width, bool smooth)
|
||||
|
@ -584,7 +627,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
{
|
||||
_topology = topology;
|
||||
|
||||
var vkTopology = topology.Convert();
|
||||
var vkTopology = Gd.TopologyRemap(topology).Convert();
|
||||
|
||||
_newState.Topology = vkTopology;
|
||||
|
||||
|
@ -1127,9 +1170,9 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
// Commit changes to the support buffer before drawing.
|
||||
SupportBufferUpdater.Commit();
|
||||
|
||||
if (_needsIndexBufferRebind)
|
||||
if (_needsIndexBufferRebind && _indexBufferPattern == null)
|
||||
{
|
||||
_indexBuffer.BindIndexBuffer(Gd.Api, Cbs);
|
||||
_indexBuffer.BindIndexBuffer(Gd, Cbs);
|
||||
_needsIndexBufferRebind = false;
|
||||
}
|
||||
|
||||
|
@ -1265,7 +1308,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
{
|
||||
_renderPass?.Dispose();
|
||||
_framebuffer?.Dispose();
|
||||
_indexBuffer.Dispose();
|
||||
_newState.Dispose();
|
||||
_descriptorSetUpdater.Dispose();
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue