Add Npdm parsing into Ryujinx.HLE
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using Ryujinx.HLE.Loaders.Npdm;
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using System;
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namespace Ryujinx.HLE.OsHle
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{
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public class SystemStateMgr
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{
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internal static Npdm TitleMetadata { get; set; }
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internal static string[] LanguageCodes = new string[]
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{
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"ja",
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