Support multiple destination operands on shader IR and shuffle predicates (#1964)
* Support multiple destination operands on shader IR and shuffle predicates * Cache version change
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dcce407071
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4b7c7dab9e
16 changed files with 199 additions and 79 deletions
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@ -88,13 +88,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
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Add(Instruction.LoopContinue, InstType.OpNullary, "continue");
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Add(Instruction.PackDouble2x32, InstType.Special);
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Add(Instruction.PackHalf2x16, InstType.Special);
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Add(Instruction.ShiftLeft, InstType.OpBinary, "<<", 3);
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Add(Instruction.ShiftRightS32, InstType.OpBinary, ">>", 3);
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Add(Instruction.ShiftRightU32, InstType.OpBinary, ">>", 3);
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Add(Instruction.Shuffle, InstType.CallTernary, HelperFunctionNames.Shuffle);
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Add(Instruction.ShuffleDown, InstType.CallTernary, HelperFunctionNames.ShuffleDown);
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Add(Instruction.ShuffleUp, InstType.CallTernary, HelperFunctionNames.ShuffleUp);
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Add(Instruction.ShuffleXor, InstType.CallTernary, HelperFunctionNames.ShuffleXor);
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Add(Instruction.Maximum, InstType.CallBinary, "max");
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Add(Instruction.MaximumU32, InstType.CallBinary, "max");
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Add(Instruction.MemoryBarrier, InstType.CallNullary, "memoryBarrier");
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@ -107,6 +100,13 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
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Add(Instruction.ReciprocalSquareRoot, InstType.CallUnary, "inversesqrt");
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Add(Instruction.Return, InstType.OpNullary, "return");
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Add(Instruction.Round, InstType.CallUnary, "roundEven");
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Add(Instruction.ShiftLeft, InstType.OpBinary, "<<", 3);
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Add(Instruction.ShiftRightS32, InstType.OpBinary, ">>", 3);
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Add(Instruction.ShiftRightU32, InstType.OpBinary, ">>", 3);
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Add(Instruction.Shuffle, InstType.CallQuaternary, HelperFunctionNames.Shuffle);
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Add(Instruction.ShuffleDown, InstType.CallQuaternary, HelperFunctionNames.ShuffleDown);
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Add(Instruction.ShuffleUp, InstType.CallQuaternary, HelperFunctionNames.ShuffleUp);
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Add(Instruction.ShuffleXor, InstType.CallQuaternary, HelperFunctionNames.ShuffleXor);
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Add(Instruction.Sine, InstType.CallUnary, "sin");
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Add(Instruction.SquareRoot, InstType.CallUnary, "sqrt");
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Add(Instruction.StoreLocal, InstType.Special);
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