Refactoring result codes (#731)

* refactoring result codes

- Add a main enum who can handle some orphalin result codes and the default `ResultCode.Success` one.
- Add sub-enum by services when it's needed.
- Remove some empty line.
- Recast all service calls to ResultCode.
- Remove some unneeded static declaration.
- Delete unused `NvHelper` class.

* NvResult is back

* Fix
This commit is contained in:
Ac_K 2019-07-14 21:04:38 +02:00 committed by gdkchan
parent 4926f6523d
commit 4ad3936afd
147 changed files with 1413 additions and 1477 deletions

View file

@ -114,12 +114,12 @@ namespace Ryujinx.HLE.HOS.Services.Bsd
return errno;
}
private long WriteWinSock2Error(ServiceCtx context, WsaError errorCode)
private ResultCode WriteWinSock2Error(ServiceCtx context, WsaError errorCode)
{
return WriteBsdResult(context, -1, ConvertError(errorCode));
}
private long WriteBsdResult(ServiceCtx context, int result, LinuxError errorCode = 0)
private ResultCode WriteBsdResult(ServiceCtx context, int result, LinuxError errorCode = 0)
{
if (errorCode != LinuxError.SUCCESS)
{
@ -129,7 +129,7 @@ namespace Ryujinx.HLE.HOS.Services.Bsd
context.ResponseData.Write(result);
context.ResponseData.Write((int)errorCode);
return 0;
return ResultCode.Success;
}
private BsdSocket RetrieveSocket(int socketFd)
@ -158,7 +158,7 @@ namespace Ryujinx.HLE.HOS.Services.Bsd
return AddressFamily.Unknown;
}
private long SocketInternal(ServiceCtx context, bool exempt)
private ResultCode SocketInternal(ServiceCtx context, bool exempt)
{
AddressFamily domain = (AddressFamily)context.RequestData.ReadInt32();
SocketType type = (SocketType)context.RequestData.ReadInt32();
@ -222,7 +222,7 @@ namespace Ryujinx.HLE.HOS.Services.Bsd
[Command(0)]
// Initialize(nn::socket::BsdBufferConfig config, u64 pid, u64 transferMemorySize, KObject<copy, transfer_memory>, pid) -> u32 bsd_errno
public long RegisterClient(ServiceCtx context)
public ResultCode RegisterClient(ServiceCtx context)
{
/*
typedef struct {
@ -242,37 +242,37 @@ namespace Ryujinx.HLE.HOS.Services.Bsd
Logger.PrintStub(LogClass.ServiceBsd);
return 0;
return ResultCode.Success;
}
[Command(1)]
// StartMonitoring(u64, pid)
public long StartMonitoring(ServiceCtx context)
public ResultCode StartMonitoring(ServiceCtx context)
{
ulong unknown0 = context.RequestData.ReadUInt64();
Logger.PrintStub(LogClass.ServiceBsd, new { unknown0 });
return 0;
return ResultCode.Success;
}
[Command(2)]
// Socket(u32 domain, u32 type, u32 protocol) -> (i32 ret, u32 bsd_errno)
public long Socket(ServiceCtx context)
public ResultCode Socket(ServiceCtx context)
{
return SocketInternal(context, false);
}
[Command(3)]
// SocketExempt(u32 domain, u32 type, u32 protocol) -> (i32 ret, u32 bsd_errno)
public long SocketExempt(ServiceCtx context)
public ResultCode SocketExempt(ServiceCtx context)
{
return SocketInternal(context, true);
}
[Command(4)]
// Open(u32 flags, array<unknown, 0x21> path) -> (i32 ret, u32 bsd_errno)
public long Open(ServiceCtx context)
public ResultCode Open(ServiceCtx context)
{
(long bufferPosition, long bufferSize) = context.Request.GetBufferType0x21();
@ -285,23 +285,23 @@ namespace Ryujinx.HLE.HOS.Services.Bsd
Logger.PrintStub(LogClass.ServiceBsd, new { path, flags });
return 0;
return ResultCode.Success;
}
[Command(5)]
// Select(u32 nfds, nn::socket::timeout timeout, buffer<nn::socket::fd_set, 0x21, 0> readfds_in, buffer<nn::socket::fd_set, 0x21, 0> writefds_in, buffer<nn::socket::fd_set, 0x21, 0> errorfds_in) -> (i32 ret, u32 bsd_errno, buffer<nn::socket::fd_set, 0x22, 0> readfds_out, buffer<nn::socket::fd_set, 0x22, 0> writefds_out, buffer<nn::socket::fd_set, 0x22, 0> errorfds_out)
public long Select(ServiceCtx context)
public ResultCode Select(ServiceCtx context)
{
WriteBsdResult(context, -1, LinuxError.EOPNOTSUPP);
Logger.PrintStub(LogClass.ServiceBsd);
return 0;
return ResultCode.Success;
}
[Command(6)]
// Poll(u32 nfds, u32 timeout, buffer<unknown, 0x21, 0> fds) -> (i32 ret, u32 bsd_errno, buffer<unknown, 0x22, 0>)
public long Poll(ServiceCtx context)
public ResultCode Poll(ServiceCtx context)
{
int fdsCount = context.RequestData.ReadInt32();
int timeout = context.RequestData.ReadInt32();
@ -427,18 +427,18 @@ namespace Ryujinx.HLE.HOS.Services.Bsd
[Command(7)]
// Sysctl(buffer<unknown, 0x21, 0>, buffer<unknown, 0x21, 0>) -> (i32 ret, u32 bsd_errno, u32, buffer<unknown, 0x22, 0>)
public long Sysctl(ServiceCtx context)
public ResultCode Sysctl(ServiceCtx context)
{
WriteBsdResult(context, -1, LinuxError.EOPNOTSUPP);
Logger.PrintStub(LogClass.ServiceBsd);
return 0;
return ResultCode.Success;
}
[Command(8)]
// Recv(u32 socket, u32 flags) -> (i32 ret, u32 bsd_errno, array<i8, 0x22> message)
public long Recv(ServiceCtx context)
public ResultCode Recv(ServiceCtx context)
{
int socketFd = context.RequestData.ReadInt32();
SocketFlags socketFlags = (SocketFlags)context.RequestData.ReadInt32();
@ -478,7 +478,7 @@ namespace Ryujinx.HLE.HOS.Services.Bsd
[Command(9)]
// RecvFrom(u32 sock, u32 flags) -> (i32 ret, u32 bsd_errno, u32 addrlen, buffer<i8, 0x22, 0> message, buffer<nn::socket::sockaddr_in, 0x22, 0x10>)
public long RecvFrom(ServiceCtx context)
public ResultCode RecvFrom(ServiceCtx context)
{
int socketFd = context.RequestData.ReadInt32();
SocketFlags socketFlags = (SocketFlags)context.RequestData.ReadInt32();
@ -522,7 +522,7 @@ namespace Ryujinx.HLE.HOS.Services.Bsd
[Command(10)]
// Send(u32 socket, u32 flags, buffer<i8, 0x21, 0>) -> (i32 ret, u32 bsd_errno)
public long Send(ServiceCtx context)
public ResultCode Send(ServiceCtx context)
{
int socketFd = context.RequestData.ReadInt32();
SocketFlags socketFlags = (SocketFlags)context.RequestData.ReadInt32();
@ -562,7 +562,7 @@ namespace Ryujinx.HLE.HOS.Services.Bsd
[Command(11)]
// SendTo(u32 socket, u32 flags, buffer<i8, 0x21, 0>, buffer<nn::socket::sockaddr_in, 0x21, 0x10>) -> (i32 ret, u32 bsd_errno)
public long SendTo(ServiceCtx context)
public ResultCode SendTo(ServiceCtx context)
{
int socketFd = context.RequestData.ReadInt32();
SocketFlags socketFlags = (SocketFlags)context.RequestData.ReadInt32();
@ -604,7 +604,7 @@ namespace Ryujinx.HLE.HOS.Services.Bsd
[Command(12)]
// Accept(u32 socket) -> (i32 ret, u32 bsd_errno, u32 addrlen, buffer<nn::socket::sockaddr_in, 0x22, 0x10> addr)
public long Accept(ServiceCtx context)
public ResultCode Accept(ServiceCtx context)
{
int socketFd = context.RequestData.ReadInt32();
@ -650,7 +650,7 @@ namespace Ryujinx.HLE.HOS.Services.Bsd
context.ResponseData.Write(0x10);
return 0;
return ResultCode.Success;
}
}
@ -659,7 +659,7 @@ namespace Ryujinx.HLE.HOS.Services.Bsd
[Command(13)]
// Bind(u32 socket, buffer<nn::socket::sockaddr_in, 0x21, 0x10> addr) -> (i32 ret, u32 bsd_errno)
public long Bind(ServiceCtx context)
public ResultCode Bind(ServiceCtx context)
{
int socketFd = context.RequestData.ReadInt32();
@ -689,7 +689,7 @@ namespace Ryujinx.HLE.HOS.Services.Bsd
[Command(14)]
// Connect(u32 socket, buffer<nn::socket::sockaddr_in, 0x21, 0x10>) -> (i32 ret, u32 bsd_errno)
public long Connect(ServiceCtx context)
public ResultCode Connect(ServiceCtx context)
{
int socketFd = context.RequestData.ReadInt32();
@ -718,7 +718,7 @@ namespace Ryujinx.HLE.HOS.Services.Bsd
[Command(15)]
// GetPeerName(u32 socket) -> (i32 ret, u32 bsd_errno, u32 addrlen, buffer<nn::socket::sockaddr_in, 0x22, 0x10> addr)
public long GetPeerName(ServiceCtx context)
public ResultCode GetPeerName(ServiceCtx context)
{
int socketFd = context.RequestData.ReadInt32();
@ -741,7 +741,7 @@ namespace Ryujinx.HLE.HOS.Services.Bsd
[Command(16)]
// GetSockName(u32 socket) -> (i32 ret, u32 bsd_errno, u32 addrlen, buffer<nn::socket::sockaddr_in, 0x22, 0x10> addr)
public long GetSockName(ServiceCtx context)
public ResultCode GetSockName(ServiceCtx context)
{
int socketFd = context.RequestData.ReadInt32();
@ -764,7 +764,7 @@ namespace Ryujinx.HLE.HOS.Services.Bsd
[Command(17)]
// GetSockOpt(u32 socket, u32 level, u32 option_name) -> (i32 ret, u32 bsd_errno, u32, buffer<unknown, 0x22, 0>)
public long GetSockOpt(ServiceCtx context)
public ResultCode GetSockOpt(ServiceCtx context)
{
int socketFd = context.RequestData.ReadInt32();
int level = context.RequestData.ReadInt32();
@ -794,7 +794,7 @@ namespace Ryujinx.HLE.HOS.Services.Bsd
[Command(18)]
// Listen(u32 socket, u32 backlog) -> (i32 ret, u32 bsd_errno)
public long Listen(ServiceCtx context)
public ResultCode Listen(ServiceCtx context)
{
int socketFd = context.RequestData.ReadInt32();
int backlog = context.RequestData.ReadInt32();
@ -821,7 +821,7 @@ namespace Ryujinx.HLE.HOS.Services.Bsd
[Command(19)]
// Ioctl(u32 fd, u32 request, u32 bufcount, buffer<unknown, 0x21, 0>, buffer<unknown, 0x21, 0>, buffer<unknown, 0x21, 0>, buffer<unknown, 0x21, 0>) -> (i32 ret, u32 bsd_errno, buffer<unknown, 0x22, 0>, buffer<unknown, 0x22, 0>, buffer<unknown, 0x22, 0>, buffer<unknown, 0x22, 0>)
public long Ioctl(ServiceCtx context)
public ResultCode Ioctl(ServiceCtx context)
{
int socketFd = context.RequestData.ReadInt32();
BsdIoctl cmd = (BsdIoctl)context.RequestData.ReadInt32();
@ -856,7 +856,7 @@ namespace Ryujinx.HLE.HOS.Services.Bsd
[Command(20)]
// Fcntl(u32 socket, u32 cmd, u32 arg) -> (i32 ret, u32 bsd_errno)
public long Fcntl(ServiceCtx context)
public ResultCode Fcntl(ServiceCtx context)
{
int socketFd = context.RequestData.ReadInt32();
int cmd = context.RequestData.ReadInt32();
@ -978,7 +978,7 @@ namespace Ryujinx.HLE.HOS.Services.Bsd
[Command(21)]
// SetSockOpt(u32 socket, u32 level, u32 option_name, buffer<unknown, 0x21, 0> option_value) -> (i32 ret, u32 bsd_errno)
public long SetSockOpt(ServiceCtx context)
public ResultCode SetSockOpt(ServiceCtx context)
{
int socketFd = context.RequestData.ReadInt32();
int level = context.RequestData.ReadInt32();
@ -1008,7 +1008,7 @@ namespace Ryujinx.HLE.HOS.Services.Bsd
[Command(22)]
// Shutdown(u32 socket, u32 how) -> (i32 ret, u32 bsd_errno)
public long Shutdown(ServiceCtx context)
public ResultCode Shutdown(ServiceCtx context)
{
int socketFd = context.RequestData.ReadInt32();
int how = context.RequestData.ReadInt32();
@ -1040,7 +1040,7 @@ namespace Ryujinx.HLE.HOS.Services.Bsd
[Command(23)]
// ShutdownAllSockets(u32 how) -> (i32 ret, u32 bsd_errno)
public long ShutdownAllSockets(ServiceCtx context)
public ResultCode ShutdownAllSockets(ServiceCtx context)
{
int how = context.RequestData.ReadInt32();
@ -1072,7 +1072,7 @@ namespace Ryujinx.HLE.HOS.Services.Bsd
[Command(24)]
// Write(u32 socket, buffer<i8, 0x21, 0> message) -> (i32 ret, u32 bsd_errno)
public long Write(ServiceCtx context)
public ResultCode Write(ServiceCtx context)
{
int socketFd = context.RequestData.ReadInt32();
@ -1102,7 +1102,7 @@ namespace Ryujinx.HLE.HOS.Services.Bsd
[Command(25)]
// Read(u32 socket) -> (i32 ret, u32 bsd_errno, buffer<i8, 0x22, 0> message)
public long Read(ServiceCtx context)
public ResultCode Read(ServiceCtx context)
{
int socketFd = context.RequestData.ReadInt32();
@ -1132,7 +1132,7 @@ namespace Ryujinx.HLE.HOS.Services.Bsd
[Command(26)]
// Close(u32 socket) -> (i32 ret, u32 bsd_errno)
public long Close(ServiceCtx context)
public ResultCode Close(ServiceCtx context)
{
int socketFd = context.RequestData.ReadInt32();
@ -1153,7 +1153,7 @@ namespace Ryujinx.HLE.HOS.Services.Bsd
[Command(27)]
// DuplicateSocket(u32 socket, u64 reserved) -> (i32 ret, u32 bsd_errno)
public long DuplicateSocket(ServiceCtx context)
public ResultCode DuplicateSocket(ServiceCtx context)
{
int socketFd = context.RequestData.ReadInt32();
ulong reserved = context.RequestData.ReadUInt64();