Refactoring result codes (#731)
* refactoring result codes - Add a main enum who can handle some orphalin result codes and the default `ResultCode.Success` one. - Add sub-enum by services when it's needed. - Remove some empty line. - Recast all service calls to ResultCode. - Remove some unneeded static declaration. - Delete unused `NvHelper` class. * NvResult is back * Fix
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147 changed files with 1413 additions and 1477 deletions
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@ -1,7 +1,5 @@
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using Concentus.Structs;
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using static Ryujinx.HLE.HOS.ErrorCode;
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namespace Ryujinx.HLE.HOS.Services.Aud
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{
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class IHardwareOpusDecoder : IpcService
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@ -23,14 +21,14 @@ namespace Ryujinx.HLE.HOS.Services.Aud
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[Command(0)]
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// DecodeInterleaved(buffer<unknown, 5>) -> (u32, u32, buffer<unknown, 6>)
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public long DecodeInterleaved(ServiceCtx context)
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public ResultCode DecodeInterleaved(ServiceCtx context)
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{
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long inPosition = context.Request.SendBuff[0].Position;
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long inSize = context.Request.SendBuff[0].Size;
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if (inSize < 8)
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{
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return MakeError(ErrorModule.Audio, AudErr.OpusInvalidInput);
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return ResultCode.OpusInvalidInput;
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}
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long outPosition = context.Request.ReceiveBuff[0].Position;
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@ -45,7 +43,7 @@ namespace Ryujinx.HLE.HOS.Services.Aud
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if ((uint)processed > (ulong)inSize)
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{
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return MakeError(ErrorModule.Audio, AudErr.OpusInvalidInput);
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return ResultCode.OpusInvalidInput;
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}
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short[] pcm = new short[outSize / 2];
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@ -64,14 +62,14 @@ namespace Ryujinx.HLE.HOS.Services.Aud
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context.ResponseData.Write(processed);
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context.ResponseData.Write(samples);
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return 0;
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return ResultCode.Success;
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}
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[Command(4)]
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// DecodeInterleavedWithPerf(buffer<unknown, 5>) -> (u32, u32, u64, buffer<unknown, 0x46>)
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public long DecodeInterleavedWithPerf(ServiceCtx context)
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public ResultCode DecodeInterleavedWithPerf(ServiceCtx context)
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{
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long result = DecodeInterleaved(context);
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ResultCode result = DecodeInterleaved(context);
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// TODO: Figure out what this value is.
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// According to switchbrew, it is now used.
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