Implement CAL and RET shader instructions (#1618)

* Add support for CAL and RET shader instructions

* Remove unused stuff

* Fix a bug that could cause the wrong values to be passed to a function

* Avoid repopulating function id dictionary every time

* PR feedback

* Fix vertex shader A/B merge
This commit is contained in:
gdkchan 2020-10-25 17:00:44 -03:00 committed by GitHub
parent 973a615d40
commit 49f970d5bd
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33 changed files with 1337 additions and 401 deletions

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namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
{
class Function
{
public BasicBlock[] Blocks { get; }
public string Name { get; }
public bool ReturnsValue { get; }
public int InArgumentsCount { get; }
public int OutArgumentsCount { get; }
public Function(BasicBlock[] blocks, string name, bool returnsValue, int inArgumentsCount, int outArgumentsCount)
{
Blocks = blocks;
Name = name;
ReturnsValue = returnsValue;
InArgumentsCount = inArgumentsCount;
OutArgumentsCount = outArgumentsCount;
}
}
}