Move shader resource descriptor creation out of the backend (#2290)
* Move shader resource descriptor creation out of the backend * Remove now unused code, and other nits * Shader cache version bump * Nits * Set format for bindless image load/store * Fix buffer write flag
This commit is contained in:
parent
b5c72b44de
commit
49745cfa37
25 changed files with 565 additions and 516 deletions
|
@ -4,31 +4,28 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
|
|||
{
|
||||
class AstTextureOperation : AstOperation
|
||||
{
|
||||
public SamplerType Type { get; }
|
||||
public SamplerType Type { get; }
|
||||
public TextureFormat Format { get; }
|
||||
public TextureFlags Flags { get; }
|
||||
public TextureFlags Flags { get; }
|
||||
|
||||
public int CbufSlot { get; }
|
||||
public int Handle { get; }
|
||||
public int ArraySize { get; }
|
||||
public int CbufSlot { get; }
|
||||
public int Handle { get; }
|
||||
|
||||
public AstTextureOperation(
|
||||
Instruction inst,
|
||||
SamplerType type,
|
||||
TextureFormat format,
|
||||
TextureFlags flags,
|
||||
int cbufSlot,
|
||||
int handle,
|
||||
int arraySize,
|
||||
int index,
|
||||
Instruction inst,
|
||||
SamplerType type,
|
||||
TextureFormat format,
|
||||
TextureFlags flags,
|
||||
int cbufSlot,
|
||||
int handle,
|
||||
int index,
|
||||
params IAstNode[] sources) : base(inst, index, sources, sources.Length)
|
||||
{
|
||||
Type = type;
|
||||
Format = format;
|
||||
Flags = flags;
|
||||
CbufSlot = cbufSlot;
|
||||
Handle = handle;
|
||||
ArraySize = arraySize;
|
||||
Type = type;
|
||||
Format = format;
|
||||
Flags = flags;
|
||||
CbufSlot = cbufSlot;
|
||||
Handle = handle;
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue