Add BFI instruction, even more audout fixes

This commit is contained in:
gdkchan 2018-03-16 00:42:44 -03:00
parent 88c6160c62
commit 4940cf0ea5
5 changed files with 99 additions and 53 deletions

View file

@ -32,6 +32,36 @@ namespace ChocolArm64.Instruction
});
}
public static void Bif_V(AILEmitterCtx Context)
{
AOpCodeSimdReg Op = (AOpCodeSimdReg)Context.CurrOp;
int Bytes = Context.CurrOp.GetBitsCount() >> 3;
for (int Index = 0; Index < (Bytes >> Op.Size); Index++)
{
EmitVectorExtractZx(Context, Op.Rd, Index, Op.Size);
EmitVectorExtractZx(Context, Op.Rn, Index, Op.Size);
Context.Emit(OpCodes.Xor);
EmitVectorExtractZx(Context, Op.Rm, Index, Op.Size);
Context.Emit(OpCodes.And);
EmitVectorExtractZx(Context, Op.Rd, Index, Op.Size);
Context.Emit(OpCodes.Xor);
EmitVectorInsert(Context, Op.Rd, Index, Op.Size);
}
if (Op.RegisterSize == ARegisterSize.SIMD64)
{
EmitVectorZeroUpper(Context, Op.Rd);
}
}
public static void Bsl_V(AILEmitterCtx Context)
{
EmitVectorTernaryOpZx(Context, () =>