Implement Viewport Transform Disable (#3328)

* Initial implementation (no specialization)

* Use specialization

* Fix render scale, increase code gen version

* Revert accidental change

* Address Feedback
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riperiperi 2022-05-12 14:47:13 +01:00 committed by GitHub
parent 92ca1cb0cb
commit 43b4b34376
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24 changed files with 200 additions and 26 deletions

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@ -9,17 +9,19 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Commands
public CommandType CommandType => CommandType.SetViewports;
private int _first;
private SpanRef<Viewport> _viewports;
private bool _disableTransform;
public void Set(int first, SpanRef<Viewport> viewports)
public void Set(int first, SpanRef<Viewport> viewports, bool disableTransform)
{
_first = first;
_viewports = viewports;
_disableTransform = disableTransform;
}
public static void Run(ref SetViewportsCommand command, ThreadedRenderer threaded, IRenderer renderer)
{
ReadOnlySpan<Viewport> viewports = command._viewports.Get(threaded);
renderer.Pipeline.SetViewports(command._first, viewports);
renderer.Pipeline.SetViewports(command._first, viewports, command._disableTransform);
command._viewports.Dispose(threaded);
}
}