Add XML documentation to Ryujinx.Graphics.Gpu.Shader

This commit is contained in:
gdkchan 2019-12-31 01:46:57 -03:00 committed by Thog
parent e58b540c4e
commit 430faeb8ef
9 changed files with 197 additions and 11 deletions

View file

@ -3,13 +3,31 @@ using Ryujinx.Graphics.Shader;
namespace Ryujinx.Graphics.Gpu.Shader
{
/// <summary>
/// Cached shader code for a single shader stage.
/// </summary>
class CachedShader
{
/// <summary>
/// Shader program containing translated code.
/// </summary>
public ShaderProgram Program { get; }
public IShader Shader { get; set; }
/// <summary>
/// Host shader object.
/// </summary>
public IShader Shader { get; set; }
/// <summary>
/// Maxwell binary shader code.
/// </summary>
public int[] Code { get; }
/// <summary>
/// Creates a new instace of the cached shader.
/// </summary>
/// <param name="program">Shader program</param>
/// <param name="code">Maxwell binary shader code</param>
public CachedShader(ShaderProgram program, int[] code)
{
Program = program;