Scale texture resolution before sending to backend (#1646)
* Work * Propagate scale factor to copy temp. Not really needed, just here for consistency * PR feedback
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7 changed files with 47 additions and 52 deletions
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@ -181,7 +181,7 @@ namespace Ryujinx.Graphics.Gpu.Image
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{
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Debug.Assert(!isView);
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TextureCreateInfo createInfo = TextureManager.GetCreateInfo(Info, _context.Capabilities);
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TextureCreateInfo createInfo = TextureManager.GetCreateInfo(Info, _context.Capabilities, ScaleFactor);
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HostTexture = _context.Renderer.CreateTexture(createInfo, ScaleFactor);
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SynchronizeMemory(); // Load the data.
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@ -204,7 +204,7 @@ namespace Ryujinx.Graphics.Gpu.Image
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ScaleFactor = GraphicsConfig.ResScale;
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}
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TextureCreateInfo createInfo = TextureManager.GetCreateInfo(Info, _context.Capabilities);
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TextureCreateInfo createInfo = TextureManager.GetCreateInfo(Info, _context.Capabilities, ScaleFactor);
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HostTexture = _context.Renderer.CreateTexture(createInfo, ScaleFactor);
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}
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}
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@ -232,8 +232,7 @@ namespace Ryujinx.Graphics.Gpu.Image
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ScaleFactor,
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ScaleMode);
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TextureCreateInfo createInfo = TextureManager.GetCreateInfo(info, _context.Capabilities);
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TextureCreateInfo createInfo = TextureManager.GetCreateInfo(info, _context.Capabilities, ScaleFactor);
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texture.HostTexture = HostTexture.CreateView(createInfo, firstLayer, firstLevel);
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_viewStorage.AddView(texture);
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@ -375,7 +374,7 @@ namespace Ryujinx.Graphics.Gpu.Image
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Info.SwizzleB,
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Info.SwizzleA));
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TextureCreateInfo createInfo = TextureManager.GetCreateInfo(Info, _context.Capabilities);
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TextureCreateInfo createInfo = TextureManager.GetCreateInfo(Info, _context.Capabilities, ScaleFactor);
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if (_viewStorage != this)
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{
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@ -451,7 +450,7 @@ namespace Ryujinx.Graphics.Gpu.Image
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Info.SwizzleB,
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Info.SwizzleA);
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TextureCreateInfo createInfo = TextureManager.GetCreateInfo(viewInfo, _context.Capabilities);
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TextureCreateInfo createInfo = TextureManager.GetCreateInfo(viewInfo, _context.Capabilities, ScaleFactor);
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for (int i = 0; i < Info.DepthOrLayers; i++)
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{
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@ -475,8 +474,7 @@ namespace Ryujinx.Graphics.Gpu.Image
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{
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if (storage == null)
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{
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TextureCreateInfo createInfo = TextureManager.GetCreateInfo(Info, _context.Capabilities);
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TextureCreateInfo createInfo = TextureManager.GetCreateInfo(Info, _context.Capabilities, scale);
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storage = _context.Renderer.CreateTexture(createInfo, scale);
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}
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@ -530,12 +528,10 @@ namespace Ryujinx.Graphics.Gpu.Image
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Logger.Debug?.Print(LogClass.Gpu, $" Recreating view {Info.Width}x{Info.Height} {Info.FormatInfo.Format.ToString()}.");
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view.ScaleFactor = scale;
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TextureCreateInfo viewCreateInfo = TextureManager.GetCreateInfo(view.Info, _context.Capabilities);
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TextureCreateInfo viewCreateInfo = TextureManager.GetCreateInfo(view.Info, _context.Capabilities, scale);
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ITexture newView = HostTexture.CreateView(viewCreateInfo, view._firstLayer - _firstLayer, view._firstLevel - _firstLevel);
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view.ReplaceStorage(newView);
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view.ScaleMode = newScaleMode;
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}
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}
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