Fix out-of-bounds shader thread shuffle (#2605)

* Fix out-of-bounds shader thread shuffle

* Shader cache version bump
This commit is contained in:
gdkchan 2021-08-30 14:02:40 -03:00 committed by GitHub
parent 82cefc8dd3
commit 416dc8fde4
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
5 changed files with 10 additions and 7 deletions

View file

@ -40,7 +40,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
/// <summary>
/// Version of the codegen (to be changed when codegen or guest format change).
/// </summary>
private const ulong ShaderCodeGenVersion = 2546;
private const ulong ShaderCodeGenVersion = 2605;
// Progress reporting helpers
private volatile int _shaderCount;