Improve shader global memory to storage pass (#2200)

* Improve shader global memory to storage pass

* Formatting and more comments

* Shader cache version bump
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gdkchan 2021-04-18 07:31:39 -03:00 committed by GitHub
parent 7719909397
commit 40e276c9b5
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5 changed files with 158 additions and 129 deletions

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@ -35,7 +35,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
/// <summary>
/// Version of the codegen (to be changed when codegen or guest format change).
/// </summary>
private const ulong ShaderCodeGenVersion = 2163;
private const ulong ShaderCodeGenVersion = 2200;
// Progress reporting helpers
private volatile int _shaderCount;