vi: Unify resolutions values and accurate implementation of them. (#2640)

* vi: Unify resolutions values and accurate implementation of them.

To continue what was made in #2618, I've REd `vi` service a bit. Now values and checks related to displays are more accurate.

- `am`  GetDefaultDisplayResolution / GetDefaultDisplayResolutionChangeEvent have more informations on what the service does.
- `vi:u/vi:m/vi:s` GetDisplayService are now accurate.
- `IApplicationDisplay` GetRelayService, GetSystemDisplayService, GetManagerDisplayService, GetIndirectDisplayTransactionService, ListDisplays, OpenDisplay, OpenDefaultDisplay, CloseDisplay, GetDisplayResolution are now properly implemented.
- Some other calls are cleaned or have extra checks accordingly to RE.

Additionnaly, `IFriendService` have some wrong aligned things, and `pm:info` service placeholder was missing.

* just use _openedDisplayInfo.Remove()

* use context.Memory.Fill()

* fix some casting

* remove unneeded comment

* cleanup

* uses TryAdd

* displayId > ulong

* GetDisplayResolution > ulong

* UL
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Ac_K 2021-09-19 12:57:39 +02:00 committed by GitHub
parent e17eb7bfaf
commit 40d1acd198
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14 changed files with 265 additions and 100 deletions

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@ -11,6 +11,20 @@ namespace Ryujinx.HLE.HOS.Services.Vi.RootService.ApplicationDisplayService
_applicationDisplayService = applicationDisplayService;
}
[CommandHipc(1102)]
// GetDisplayResolution(u64 display_id) -> (u64 width, u64 height)
public ResultCode GetDisplayResolution(ServiceCtx context)
{
ulong displayId = context.RequestData.ReadUInt64();
(ulong width, ulong height) = AndroidSurfaceComposerClient.GetDisplayInfo(context, displayId);
context.ResponseData.Write(width);
context.ResponseData.Write(height);
return ResultCode.Success;
}
[CommandHipc(2010)]
// CreateManagedLayer(u32, u64, nn::applet::AppletResourceUserId) -> u64
public ResultCode CreateManagedLayer(ServiceCtx context)