Simplify handling of shader vertex A (#1999)

* Simplify handling of shader vertex A

* Theres no transformation feedback, its transform

* Merge TextureHandlesForCache
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gdkchan 2021-02-07 20:42:17 -03:00 committed by GitHub
parent 1319eda8b7
commit 4047477866
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6 changed files with 52 additions and 94 deletions

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@ -8,15 +8,10 @@ namespace Ryujinx.Graphics.Shader
public string Code { get; private set; }
public int SizeA { get; }
public int Size { get; }
public ShaderProgram(ShaderStage stage, string code, int size, int sizeA)
public ShaderProgram(ShaderStage stage, string code)
{
Stage = stage;
Code = code;
SizeA = sizeA;
Size = size;
}
public void Prepend(string line)