Add config key to dump shaders in local directory (#265)

* Add config key to dump shaders in local directory

* Address feedback
This commit is contained in:
ReinUsesLisp 2018-07-15 19:37:27 -03:00 committed by gdkchan
parent 063fae50fe
commit 3e13b40b35
5 changed files with 110 additions and 0 deletions

View file

@ -29,6 +29,8 @@ namespace Ryujinx
AOptimizations.DisableMemoryChecks = !Convert.ToBoolean(Parser.Value("Enable_Memory_Checks"));
GraphicsConfig.ShadersDumpPath = Parser.Value("Graphics_Shaders_Dump_Path");
Log.SetEnable(LogLevel.Debug, Convert.ToBoolean(Parser.Value("Logging_Enable_Debug")));
Log.SetEnable(LogLevel.Stub, Convert.ToBoolean(Parser.Value("Logging_Enable_Stub")));
Log.SetEnable(LogLevel.Info, Convert.ToBoolean(Parser.Value("Logging_Enable_Info")));