Add config key to dump shaders in local directory (#265)
* Add config key to dump shaders in local directory * Address feedback
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@ -29,6 +29,8 @@ namespace Ryujinx
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AOptimizations.DisableMemoryChecks = !Convert.ToBoolean(Parser.Value("Enable_Memory_Checks"));
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GraphicsConfig.ShadersDumpPath = Parser.Value("Graphics_Shaders_Dump_Path");
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Log.SetEnable(LogLevel.Debug, Convert.ToBoolean(Parser.Value("Logging_Enable_Debug")));
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Log.SetEnable(LogLevel.Stub, Convert.ToBoolean(Parser.Value("Logging_Enable_Stub")));
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Log.SetEnable(LogLevel.Info, Convert.ToBoolean(Parser.Value("Logging_Enable_Info")));
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@ -1,6 +1,9 @@
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#Enable cpu memory checks (slow)
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Enable_Memory_Checks = false
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#Dump shaders in local directory (e.g. `C:\ShaderDumps`)
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Graphics_Shaders_Dump_Path =
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#Enable print debug logs
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Logging_Enable_Debug = false
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