Add shader support for the round mode on the F2F instruction, support mipmaps on ASTC compressed textures

This commit is contained in:
gdk 2019-10-27 17:51:33 -03:00 committed by Thog
parent d3fcab8511
commit 3bcc395253
8 changed files with 39 additions and 18 deletions

View file

@ -10,7 +10,7 @@ namespace Ryujinx.ShaderTools
{
if (args.Length == 1 || args.Length == 2)
{
TranslationFlags flags = TranslationFlags.None;
TranslationFlags flags = TranslationFlags.DebugMode;
if (args.Length == 2 && args[0] == "--compute")
{