Fix intel view copy workaround. (#2216)

The texture target must be taken from the storage rather than the view, when using the storage handle for the copy.
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riperiperi 2021-04-17 21:16:28 +01:00 committed by GitHub
parent dc8c781d7a
commit 38be18ef2a
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4 changed files with 9 additions and 9 deletions

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@ -4,8 +4,8 @@ namespace Ryujinx.Graphics.OpenGL.Image
{
interface ITextureInfo
{
ITextureInfo Storage { get; }
int Handle { get; }
int StorageHandle { get; }
int FirstLayer => 0;
int FirstLevel => 0;