Inline software keyboard without input pop up dialog (#2180)
* Initial implementation * Refactor dynamic text input keys out to facilitate configuration via UI * Fix code styling * Add per applet indirect layer handles * Remove static functions from SoftwareKeyboardRenderer * Remove inline keyboard reset delay * Remove inline keyboard V2 responses * Add inline keyboard soft-lock recovering * Add comments * Forward accept and cancel key names to the keyboard and add soft-lock prevention line * Add dummy window to handle paste events * Rework inline keyboard state machine and graphics * Implement IHostUiHandler interfaces on headless WindowBase class * Add inline keyboard assets * Fix coding style * Fix coding style * Change mode cycling shortcut to F6 * Fix invalid calc size error in games using extended calc * Remove unnecessary namespaces
This commit is contained in:
parent
69093cf2d6
commit
380b95bc59
47 changed files with 2853 additions and 344 deletions
|
@ -4,10 +4,9 @@ using Ryujinx.Common.Configuration.Hid;
|
|||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using Ryujinx.Graphics.GAL.Multithreading;
|
||||
using Ryujinx.HLE;
|
||||
using Ryujinx.HLE.HOS.Applets;
|
||||
using Ryujinx.HLE.HOS.Services.Am.AppletOE.ApplicationProxyService.ApplicationProxy.Types;
|
||||
using Ryujinx.HLE.HOS.Services.Hid;
|
||||
using Ryujinx.HLE.Ui;
|
||||
using Ryujinx.Input;
|
||||
using Ryujinx.Input.HLE;
|
||||
using Ryujinx.SDL2.Common;
|
||||
|
@ -35,6 +34,9 @@ namespace Ryujinx.Headless.SDL2
|
|||
public event EventHandler<StatusUpdatedEventArgs> StatusUpdatedEvent;
|
||||
|
||||
protected IntPtr WindowHandle { get; set; }
|
||||
|
||||
public IHostUiTheme HostUiTheme { get; }
|
||||
|
||||
protected SDL2MouseDriver MouseDriver;
|
||||
private InputManager _inputManager;
|
||||
private IKeyboard _keyboardInterface;
|
||||
|
@ -67,6 +69,7 @@ namespace Ryujinx.Headless.SDL2
|
|||
_exitEvent = new ManualResetEvent(false);
|
||||
_aspectRatio = aspectRatio;
|
||||
_enableMouse = enableMouse;
|
||||
HostUiTheme = new HeadlessHostUiTheme();
|
||||
|
||||
SDL2Driver.Instance.Initialize();
|
||||
}
|
||||
|
@ -353,6 +356,11 @@ namespace Ryujinx.Headless.SDL2
|
|||
return DisplayMessageDialog("Controller Applet", message);
|
||||
}
|
||||
|
||||
public IDynamicTextInputHandler CreateDynamicTextInputHandler()
|
||||
{
|
||||
return new HeadlessDynamicTextInputHandler();
|
||||
}
|
||||
|
||||
public void ExecuteProgram(Switch device, ProgramSpecifyKind kind, ulong value)
|
||||
{
|
||||
device.Configuration.UserChannelPersistence.ExecuteProgram(kind, value);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue