Allow to enable/disable memory checks even on release mode through the flag, return error for invalid addresses on SvcMap*Memory svcs, do not return error on SvcQueryMemory (instead, return reserved for the end of the address space), other minor tweaks

This commit is contained in:
gdkchan 2018-03-10 20:39:16 -03:00
parent 553f6c2976
commit 3777fb44cf
15 changed files with 516 additions and 263 deletions

View file

@ -1,19 +1,14 @@
using Ryujinx.Core.Loaders.Compression;
using System;
using System.Collections.ObjectModel;
using System.IO;
namespace Ryujinx.Core.Loaders.Executables
{
class Nso : IExecutable
{
private byte[] m_Text;
private byte[] m_RO;
private byte[] m_Data;
public ReadOnlyCollection<byte> Text => Array.AsReadOnly(m_Text);
public ReadOnlyCollection<byte> RO => Array.AsReadOnly(m_RO);
public ReadOnlyCollection<byte> Data => Array.AsReadOnly(m_Data);
public byte[] Text { get; private set; }
public byte[] RO { get; private set; }
public byte[] Data { get; private set; }
public int Mod0Offset { get; private set; }
public int TextOffset { get; private set; }
@ -57,9 +52,9 @@ namespace Ryujinx.Core.Loaders.Executables
byte[] BuildId = Reader.ReadBytes(0x20);
int TextSize = Reader.ReadInt32();
int ROSize = Reader.ReadInt32();
int DataSize = Reader.ReadInt32();
int TextSize = Reader.ReadInt32();
int ROSize = Reader.ReadInt32();
int DataSize = Reader.ReadInt32();
Input.Seek(0x24, SeekOrigin.Current);
@ -82,38 +77,38 @@ namespace Ryujinx.Core.Loaders.Executables
//Text segment
Input.Seek(TextOffset, SeekOrigin.Begin);
m_Text = Reader.ReadBytes(TextSize);
Text = Reader.ReadBytes(TextSize);
if (Flags.HasFlag(NsoFlags.IsTextCompressed) || true)
{
m_Text = Lz4.Decompress(m_Text, TextDecSize);
Text = Lz4.Decompress(Text, TextDecSize);
}
//Read-only data segment
Input.Seek(ROOffset, SeekOrigin.Begin);
m_RO = Reader.ReadBytes(ROSize);
RO = Reader.ReadBytes(ROSize);
if (Flags.HasFlag(NsoFlags.IsROCompressed) || true)
{
m_RO = Lz4.Decompress(m_RO, RODecSize);
RO = Lz4.Decompress(RO, RODecSize);
}
//Data segment
Input.Seek(DataOffset, SeekOrigin.Begin);
m_Data = Reader.ReadBytes(DataSize);
Data = Reader.ReadBytes(DataSize);
if (Flags.HasFlag(NsoFlags.IsDataCompressed) || true)
{
m_Data = Lz4.Decompress(m_Data, DataDecSize);
Data = Lz4.Decompress(Data, DataDecSize);
}
using (MemoryStream Text = new MemoryStream(m_Text))
using (MemoryStream TextMS = new MemoryStream(Text))
{
BinaryReader TextReader = new BinaryReader(Text);
BinaryReader TextReader = new BinaryReader(TextMS);
Text.Seek(4, SeekOrigin.Begin);
TextMS.Seek(4, SeekOrigin.Begin);
Mod0Offset = TextReader.ReadInt32();
}