Revert "Adjust naming conventions and general refactoring in HLE Project (#490)" (#526)

This reverts commit 85dbb9559a.
This commit is contained in:
gdkchan 2018-12-04 22:52:39 -02:00 committed by GitHub
parent 85dbb9559a
commit 3615a70cae
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
299 changed files with 12276 additions and 12268 deletions

View file

@ -2,43 +2,43 @@
{
public class HidProController : HidControllerBase
{
bool _wired = false;
bool Wired = false;
public HidProController(Switch device) : base(HidControllerType.ProController, device)
public HidProController(Switch Device) : base(HidControllerType.ProController, Device)
{
_wired = true;
Wired = true;
}
public override void Connect(HidControllerId controllerId)
public override void Connect(HidControllerId ControllerId)
{
base.Connect(controllerId);
base.Connect(ControllerId);
HidControllerColorDesc singleColorDesc =
HidControllerColorDesc.ColorDescColorsNonexistent;
HidControllerColorDesc SingleColorDesc =
HidControllerColorDesc.ColorDesc_ColorsNonexistent;
HidControllerColorDesc splitColorDesc = 0;
HidControllerColorDesc SplitColorDesc = 0;
NpadColor singleColorBody = NpadColor.Black;
NpadColor singleColorButtons = NpadColor.Black;
NpadColor SingleColorBody = NpadColor.Black;
NpadColor SingleColorButtons = NpadColor.Black;
Device.Memory.WriteInt32(Offset + 0x08, (int)singleColorDesc);
Device.Memory.WriteInt32(Offset + 0x0c, (int)singleColorBody);
Device.Memory.WriteInt32(Offset + 0x10, (int)singleColorButtons);
Device.Memory.WriteInt32(Offset + 0x14, (int)splitColorDesc);
Device.Memory.WriteInt32(Offset + 0x08, (int)SingleColorDesc);
Device.Memory.WriteInt32(Offset + 0x0c, (int)SingleColorBody);
Device.Memory.WriteInt32(Offset + 0x10, (int)SingleColorButtons);
Device.Memory.WriteInt32(Offset + 0x14, (int)SplitColorDesc);
Connected = true;
}
public override void SendInput(
HidControllerButtons buttons,
HidJoystickPosition leftStick,
HidJoystickPosition rightStick)
HidControllerButtons Buttons,
HidJoystickPosition LeftStick,
HidJoystickPosition RightStick)
{
long controllerOffset = WriteInput(buttons, leftStick, rightStick, HidControllerLayouts.ProController);
long ControllerOffset = WriteInput(Buttons, LeftStick, RightStick, HidControllerLayouts.Pro_Controller);
Device.Memory.WriteInt64(controllerOffset + 0x28,
(Connected ? (uint)HidControllerConnState.ControllerStateConnected : 0) |
(_wired ? (uint)HidControllerConnState.ControllerStateWired : 0));
Device.Memory.WriteInt64(ControllerOffset + 0x28,
(Connected ? (uint)HidControllerConnState.Controller_State_Connected : 0) |
(Wired ? (uint)HidControllerConnState.Controller_State_Wired : 0));
}
}
}