Revert "Adjust naming conventions and general refactoring in HLE Project (#490)" (#526)

This reverts commit 85dbb9559a.
This commit is contained in:
gdkchan 2018-12-04 22:52:39 -02:00 committed by GitHub
parent 85dbb9559a
commit 3615a70cae
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GPG key ID: 4AEE18F83AFDEB23
299 changed files with 12276 additions and 12268 deletions

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@ -11,18 +11,18 @@ namespace Ryujinx.HLE.Input
public long Offset { get; private set; }
public bool Connected { get; protected set; }
public HidControllerBase(HidControllerType controllerType, Switch device)
public HidControllerBase(HidControllerType ControllerType, Switch Device)
{
Device = device;
this.Device = Device;
HidControllerType = controllerType;
HidControllerType = ControllerType;
}
public virtual void Connect(HidControllerId controllerId)
public virtual void Connect(HidControllerId ControllerId)
{
ControllerId = controllerId;
this.ControllerId = ControllerId;
Offset = Device.Hid.HidPosition + HidControllersOffset + (int)controllerId * HidControllerSize;
Offset = Device.Hid.HidPosition + HidControllersOffset + (int)ControllerId * HidControllerSize;
Device.Memory.FillWithZeros(Offset, 0x5000);
@ -30,47 +30,47 @@ namespace Ryujinx.HLE.Input
}
public abstract void SendInput(
HidControllerButtons buttons,
HidJoystickPosition leftStick,
HidJoystickPosition rightStick);
HidControllerButtons Buttons,
HidJoystickPosition LeftStick,
HidJoystickPosition RightStick);
protected long WriteInput(
HidControllerButtons buttons,
HidJoystickPosition leftStick,
HidJoystickPosition rightStick,
HidControllerLayouts controllerLayout)
HidControllerButtons Buttons,
HidJoystickPosition LeftStick,
HidJoystickPosition RightStick,
HidControllerLayouts ControllerLayout)
{
long controllerOffset = Offset + HidControllerHeaderSize;
long ControllerOffset = Offset + HidControllerHeaderSize;
controllerOffset += (int)controllerLayout * HidControllerLayoutsSize;
ControllerOffset += (int)ControllerLayout * HidControllerLayoutsSize;
long lastEntry = Device.Memory.ReadInt64(controllerOffset + 0x10);
long currEntry = (lastEntry + 1) % HidEntryCount;
long timestamp = GetTimestamp();
long LastEntry = Device.Memory.ReadInt64(ControllerOffset + 0x10);
long CurrEntry = (LastEntry + 1) % HidEntryCount;
long Timestamp = GetTimestamp();
Device.Memory.WriteInt64(controllerOffset + 0x00, timestamp);
Device.Memory.WriteInt64(controllerOffset + 0x08, HidEntryCount);
Device.Memory.WriteInt64(controllerOffset + 0x10, currEntry);
Device.Memory.WriteInt64(controllerOffset + 0x18, HidEntryCount - 1);
Device.Memory.WriteInt64(ControllerOffset + 0x00, Timestamp);
Device.Memory.WriteInt64(ControllerOffset + 0x08, HidEntryCount);
Device.Memory.WriteInt64(ControllerOffset + 0x10, CurrEntry);
Device.Memory.WriteInt64(ControllerOffset + 0x18, HidEntryCount - 1);
controllerOffset += HidControllersLayoutHeaderSize;
ControllerOffset += HidControllersLayoutHeaderSize;
long lastEntryOffset = controllerOffset + lastEntry * HidControllersInputEntrySize;
long LastEntryOffset = ControllerOffset + LastEntry * HidControllersInputEntrySize;
controllerOffset += currEntry * HidControllersInputEntrySize;
ControllerOffset += CurrEntry * HidControllersInputEntrySize;
long sampleCounter = Device.Memory.ReadInt64(lastEntryOffset) + 1;
long SampleCounter = Device.Memory.ReadInt64(LastEntryOffset) + 1;
Device.Memory.WriteInt64(controllerOffset + 0x00, sampleCounter);
Device.Memory.WriteInt64(controllerOffset + 0x08, sampleCounter);
Device.Memory.WriteInt64(controllerOffset + 0x10, (uint)buttons);
Device.Memory.WriteInt64(ControllerOffset + 0x00, SampleCounter);
Device.Memory.WriteInt64(ControllerOffset + 0x08, SampleCounter);
Device.Memory.WriteInt64(ControllerOffset + 0x10, (uint)Buttons);
Device.Memory.WriteInt32(controllerOffset + 0x18, leftStick.Dx);
Device.Memory.WriteInt32(controllerOffset + 0x1c, leftStick.Dy);
Device.Memory.WriteInt32(controllerOffset + 0x20, rightStick.Dx);
Device.Memory.WriteInt32(controllerOffset + 0x24, rightStick.Dy);
Device.Memory.WriteInt32(ControllerOffset + 0x18, LeftStick.DX);
Device.Memory.WriteInt32(ControllerOffset + 0x1c, LeftStick.DY);
Device.Memory.WriteInt32(ControllerOffset + 0x20, RightStick.DX);
Device.Memory.WriteInt32(ControllerOffset + 0x24, RightStick.DY);
return controllerOffset;
return ControllerOffset;
}
}
}