Revert "Adjust naming conventions and general refactoring in HLE Project (#490)" (#526)

This reverts commit 85dbb9559a.
This commit is contained in:
gdkchan 2018-12-04 22:52:39 -02:00 committed by GitHub
parent 85dbb9559a
commit 3615a70cae
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GPG key ID: 4AEE18F83AFDEB23
299 changed files with 12276 additions and 12268 deletions

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@ -4,9 +4,9 @@ namespace Ryujinx.HLE.HOS.Kernel
{
class KCoreContext
{
private KScheduler _scheduler;
private KScheduler Scheduler;
private HleCoreManager _coreManager;
private HleCoreManager CoreManager;
public bool ContextSwitchNeeded { get; private set; }
@ -17,15 +17,15 @@ namespace Ryujinx.HLE.HOS.Kernel
public KThread CurrentThread { get; private set; }
public KThread SelectedThread { get; private set; }
public KCoreContext(KScheduler scheduler, HleCoreManager coreManager)
public KCoreContext(KScheduler Scheduler, HleCoreManager CoreManager)
{
_scheduler = scheduler;
_coreManager = coreManager;
this.Scheduler = Scheduler;
this.CoreManager = CoreManager;
}
public void SelectThread(KThread thread)
public void SelectThread(KThread Thread)
{
SelectedThread = thread;
SelectedThread = Thread;
if (SelectedThread != CurrentThread)
{
@ -43,10 +43,10 @@ namespace Ryujinx.HLE.HOS.Kernel
if (CurrentThread != null)
{
long currentTime = PerformanceCounter.ElapsedMilliseconds;
long CurrentTime = PerformanceCounter.ElapsedMilliseconds;
CurrentThread.TotalTimeRunning += currentTime - CurrentThread.LastScheduledTime;
CurrentThread.LastScheduledTime = currentTime;
CurrentThread.TotalTimeRunning += CurrentTime - CurrentThread.LastScheduledTime;
CurrentThread.LastScheduledTime = CurrentTime;
}
}
@ -58,21 +58,21 @@ namespace Ryujinx.HLE.HOS.Kernel
if (CurrentThread != null)
{
_coreManager.Reset(CurrentThread.Context.Work);
CoreManager.Reset(CurrentThread.Context.Work);
}
CurrentThread = SelectedThread;
if (CurrentThread != null)
{
long currentTime = PerformanceCounter.ElapsedMilliseconds;
long CurrentTime = PerformanceCounter.ElapsedMilliseconds;
CurrentThread.TotalTimeRunning += currentTime - CurrentThread.LastScheduledTime;
CurrentThread.LastScheduledTime = currentTime;
CurrentThread.TotalTimeRunning += CurrentTime - CurrentThread.LastScheduledTime;
CurrentThread.LastScheduledTime = CurrentTime;
CurrentThread.ClearExclusive();
_coreManager.Set(CurrentThread.Context.Work);
CoreManager.Set(CurrentThread.Context.Work);
CurrentThread.Context.Execute();
}