Revert "Adjust naming conventions and general refactoring in HLE Project (#490)" (#526)

This reverts commit 85dbb9559a.
This commit is contained in:
gdkchan 2018-12-04 22:52:39 -02:00 committed by GitHub
parent 85dbb9559a
commit 3615a70cae
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GPG key ID: 4AEE18F83AFDEB23
299 changed files with 12276 additions and 12268 deletions

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@ -7,7 +7,7 @@ namespace Ryujinx.HLE.HOS.Kernel
{
private class PausableThread
{
public ManualResetEvent Event { get; }
public ManualResetEvent Event { get; private set; }
public bool IsExiting { get; set; }
@ -17,49 +17,49 @@ namespace Ryujinx.HLE.HOS.Kernel
}
}
private ConcurrentDictionary<Thread, PausableThread> _threads;
private ConcurrentDictionary<Thread, PausableThread> Threads;
public HleCoreManager()
{
_threads = new ConcurrentDictionary<Thread, PausableThread>();
Threads = new ConcurrentDictionary<Thread, PausableThread>();
}
public void Set(Thread thread)
public void Set(Thread Thread)
{
GetThread(thread).Event.Set();
GetThread(Thread).Event.Set();
}
public void Reset(Thread thread)
public void Reset(Thread Thread)
{
GetThread(thread).Event.Reset();
GetThread(Thread).Event.Reset();
}
public void Wait(Thread thread)
public void Wait(Thread Thread)
{
PausableThread pausableThread = GetThread(thread);
PausableThread PausableThread = GetThread(Thread);
if (!pausableThread.IsExiting)
if (!PausableThread.IsExiting)
{
pausableThread.Event.WaitOne();
PausableThread.Event.WaitOne();
}
}
public void Exit(Thread thread)
public void Exit(Thread Thread)
{
GetThread(thread).IsExiting = true;
GetThread(Thread).IsExiting = true;
}
private PausableThread GetThread(Thread thread)
private PausableThread GetThread(Thread Thread)
{
return _threads.GetOrAdd(thread, (key) => new PausableThread());
return Threads.GetOrAdd(Thread, (Key) => new PausableThread());
}
public void RemoveThread(Thread thread)
public void RemoveThread(Thread Thread)
{
if (_threads.TryRemove(thread, out PausableThread pausableThread))
if (Threads.TryRemove(Thread, out PausableThread PausableThread))
{
pausableThread.Event.Set();
pausableThread.Event.Dispose();
PausableThread.Event.Set();
PausableThread.Event.Dispose();
}
}
}