Revert "Adjust naming conventions and general refactoring in HLE Project (#490)" (#526)

This reverts commit 85dbb9559a.
This commit is contained in:
gdkchan 2018-12-04 22:52:39 -02:00 committed by GitHub
parent 85dbb9559a
commit 3615a70cae
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GPG key ID: 4AEE18F83AFDEB23
299 changed files with 12276 additions and 12268 deletions

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@ -18,40 +18,40 @@ namespace Ryujinx.HLE.FileSystem
public Stream RomFs { get; private set; }
public void LoadRomFs(string fileName)
public void LoadRomFs(string FileName)
{
RomFs = new FileStream(fileName, FileMode.Open, FileAccess.Read);
RomFs = new FileStream(FileName, FileMode.Open, FileAccess.Read);
}
public void SetRomFs(Stream romfsStream)
public void SetRomFs(Stream RomfsStream)
{
RomFs?.Close();
RomFs = romfsStream;
RomFs = RomfsStream;
}
public string GetFullPath(string basePath, string fileName)
public string GetFullPath(string BasePath, string FileName)
{
if (fileName.StartsWith("//"))
if (FileName.StartsWith("//"))
{
fileName = fileName.Substring(2);
FileName = FileName.Substring(2);
}
else if (fileName.StartsWith('/'))
else if (FileName.StartsWith('/'))
{
fileName = fileName.Substring(1);
FileName = FileName.Substring(1);
}
else
{
return null;
}
string fullPath = Path.GetFullPath(Path.Combine(basePath, fileName));
string FullPath = Path.GetFullPath(Path.Combine(BasePath, FileName));
if (!fullPath.StartsWith(GetBasePath()))
if (!FullPath.StartsWith(GetBasePath()))
{
return null;
}
return fullPath;
return FullPath;
}
public string GetSdCardPath() => MakeDirAndGetFullPath(SdCardPath);
@ -60,84 +60,84 @@ namespace Ryujinx.HLE.FileSystem
public string GetSystemPath() => MakeDirAndGetFullPath(SystemPath);
public string GetGameSavePath(SaveInfo save, ServiceCtx context)
public string GetGameSavePath(SaveInfo Save, ServiceCtx Context)
{
return MakeDirAndGetFullPath(SaveHelper.GetSavePath(save, context));
return MakeDirAndGetFullPath(SaveHelper.GetSavePath(Save, Context));
}
public string GetFullPartitionPath(string partitionPath)
public string GetFullPartitionPath(string PartitionPath)
{
return MakeDirAndGetFullPath(partitionPath);
return MakeDirAndGetFullPath(PartitionPath);
}
public string SwitchPathToSystemPath(string switchPath)
public string SwitchPathToSystemPath(string SwitchPath)
{
string[] parts = switchPath.Split(":");
string[] Parts = SwitchPath.Split(":");
if (parts.Length != 2)
if (Parts.Length != 2)
{
return null;
}
return GetFullPath(MakeDirAndGetFullPath(parts[0]), parts[1]);
return GetFullPath(MakeDirAndGetFullPath(Parts[0]), Parts[1]);
}
public string SystemPathToSwitchPath(string systemPath)
public string SystemPathToSwitchPath(string SystemPath)
{
string baseSystemPath = GetBasePath() + Path.DirectorySeparatorChar;
string BaseSystemPath = GetBasePath() + Path.DirectorySeparatorChar;
if (systemPath.StartsWith(baseSystemPath))
if (SystemPath.StartsWith(BaseSystemPath))
{
string rawPath = systemPath.Replace(baseSystemPath, "");
int firstSeparatorOffset = rawPath.IndexOf(Path.DirectorySeparatorChar);
string RawPath = SystemPath.Replace(BaseSystemPath, "");
int FirstSeparatorOffset = RawPath.IndexOf(Path.DirectorySeparatorChar);
if (firstSeparatorOffset == -1)
if (FirstSeparatorOffset == -1)
{
return $"{rawPath}:/";
return $"{RawPath}:/";
}
string basePath = rawPath.Substring(0, firstSeparatorOffset);
string fileName = rawPath.Substring(firstSeparatorOffset + 1);
string BasePath = RawPath.Substring(0, FirstSeparatorOffset);
string FileName = RawPath.Substring(FirstSeparatorOffset + 1);
return $"{basePath}:/{fileName}";
return $"{BasePath}:/{FileName}";
}
return null;
}
private string MakeDirAndGetFullPath(string dir)
private string MakeDirAndGetFullPath(string Dir)
{
// Handles Common Switch Content Paths
switch (dir)
switch (Dir)
{
case ContentPath.SdCard:
case "@Sdcard":
dir = SdCardPath;
Dir = SdCardPath;
break;
case ContentPath.User:
dir = UserNandPath;
Dir = UserNandPath;
break;
case ContentPath.System:
dir = SystemNandPath;
Dir = SystemNandPath;
break;
case ContentPath.SdCardContent:
dir = Path.Combine(SdCardPath, "Nintendo", "Contents");
Dir = Path.Combine(SdCardPath, "Nintendo", "Contents");
break;
case ContentPath.UserContent:
dir = Path.Combine(UserNandPath, "Contents");
Dir = Path.Combine(UserNandPath, "Contents");
break;
case ContentPath.SystemContent:
dir = Path.Combine(SystemNandPath, "Contents");
Dir = Path.Combine(SystemNandPath, "Contents");
break;
}
string fullPath = Path.Combine(GetBasePath(), dir);
string FullPath = Path.Combine(GetBasePath(), Dir);
if (!Directory.Exists(fullPath))
if (!Directory.Exists(FullPath))
{
Directory.CreateDirectory(fullPath);
Directory.CreateDirectory(FullPath);
}
return fullPath;
return FullPath;
}
public DriveInfo GetDrive()
@ -147,9 +147,9 @@ namespace Ryujinx.HLE.FileSystem
public string GetBasePath()
{
string appDataPath = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData);
string AppDataPath = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData);
return Path.Combine(appDataPath, BasePath);
return Path.Combine(AppDataPath, BasePath);
}
public void Dispose()