Move MaxUboSize definition (#530)

* Move MaxUboSize definition

This fix a crash on Ryujinx.ShaderTools caused by the absence of an
OpenGL context.

* Use a constant for the value in ShaderTools

* Address comments
This commit is contained in:
Thomas Guillemard 2018-12-18 01:32:12 +01:00 committed by gdkchan
parent 6aaf9ccb53
commit 33e7c89822
4 changed files with 10 additions and 7 deletions

View file

@ -7,11 +7,13 @@ namespace Ryujinx.ShaderTools
{
class Program
{
private static readonly int MaxUboSize = 65536;
static void Main(string[] args)
{
if (args.Length == 2)
{
GlslDecompiler Decompiler = new GlslDecompiler();
GlslDecompiler Decompiler = new GlslDecompiler(MaxUboSize);
GalShaderType ShaderType = GalShaderType.Vertex;