Implement GetRegionCode and add the RegionCode to settings (#999)
This implement `GetRegionCode` accordingly to RE. I've added a setting in the GUI and a field in the Configuration file with a way to update the Configuration file if needed.
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12 changed files with 156 additions and 6 deletions
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@ -148,6 +148,11 @@ namespace Ryujinx.Configuration
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/// </summary>
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public ReactiveObject<Language> Language { get; private set; }
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/// <summary>
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/// Change System Region
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/// </summary>
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public ReactiveObject<Region> Region { get; private set; }
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/// <summary>
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/// Enables or disables Docked Mode
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/// </summary>
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@ -176,6 +181,7 @@ namespace Ryujinx.Configuration
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public SystemSection()
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{
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Language = new ReactiveObject<Language>();
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Region = new ReactiveObject<Region>();
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EnableDockedMode = new ReactiveObject<bool>();
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EnableMulticoreScheduling = new ReactiveObject<bool>();
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EnableFsIntegrityChecks = new ReactiveObject<bool>();
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@ -289,7 +295,7 @@ namespace Ryujinx.Configuration
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{
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ConfigurationFileFormat configurationFile = new ConfigurationFileFormat
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{
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Version = 1,
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Version = 2,
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GraphicsShadersDumpPath = Graphics.ShadersDumpPath,
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LoggingEnableDebug = Logger.EnableDebug,
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LoggingEnableStub = Logger.EnableStub,
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@ -301,6 +307,7 @@ namespace Ryujinx.Configuration
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LoggingFilteredClasses = Logger.FilteredClasses,
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EnableFileLog = Logger.EnableFileLog,
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SystemLanguage = System.Language,
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SystemRegion = System.Region,
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DockedMode = System.EnableDockedMode,
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EnableDiscordIntegration = EnableDiscordIntegration,
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EnableVsync = Graphics.EnableVsync,
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@ -346,6 +353,7 @@ namespace Ryujinx.Configuration
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Logger.FilteredClasses.Value = new LogClass[] { };
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Logger.EnableFileLog.Value = true;
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System.Language.Value = Language.AmericanEnglish;
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System.Region.Value = Region.USA;
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System.EnableDockedMode.Value = false;
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EnableDiscordIntegration.Value = true;
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Graphics.EnableVsync.Value = true;
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@ -440,9 +448,11 @@ namespace Ryujinx.Configuration
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};
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}
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public void Load(ConfigurationFileFormat configurationFileFormat)
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public void Load(ConfigurationFileFormat configurationFileFormat, string configurationFilePath)
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{
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if (configurationFileFormat.Version != 1 && configurationFileFormat.Version != 0)
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bool configurationFileUpdated = false;
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if (configurationFileFormat.Version < 0 || configurationFileFormat.Version > 2)
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{
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Common.Logging.Logger.PrintWarning(LogClass.Application, $"Unsupported configuration version {configurationFileFormat.Version}, loading default.");
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@ -451,6 +461,15 @@ namespace Ryujinx.Configuration
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return;
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}
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if (configurationFileFormat.Version < 2)
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{
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Common.Logging.Logger.PrintWarning(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, needs to be updated.");
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configurationFileFormat.SystemRegion = Region.USA;
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configurationFileUpdated = true;
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}
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Graphics.ShadersDumpPath.Value = configurationFileFormat.GraphicsShadersDumpPath;
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Logger.EnableDebug.Value = configurationFileFormat.LoggingEnableDebug;
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Logger.EnableStub.Value = configurationFileFormat.LoggingEnableStub;
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@ -462,6 +481,7 @@ namespace Ryujinx.Configuration
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Logger.FilteredClasses.Value = configurationFileFormat.LoggingFilteredClasses;
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Logger.EnableFileLog.Value = configurationFileFormat.EnableFileLog;
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System.Language.Value = configurationFileFormat.SystemLanguage;
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System.Region.Value = configurationFileFormat.SystemRegion;
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System.EnableDockedMode.Value = configurationFileFormat.DockedMode;
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System.EnableDockedMode.Value = configurationFileFormat.DockedMode;
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EnableDiscordIntegration.Value = configurationFileFormat.EnableDiscordIntegration;
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@ -487,6 +507,13 @@ namespace Ryujinx.Configuration
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Hid.EnableKeyboard.Value = configurationFileFormat.EnableKeyboard;
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Hid.KeyboardControls.Value = configurationFileFormat.KeyboardControls;
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Hid.JoystickControls.Value = configurationFileFormat.JoystickControls;
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if (configurationFileUpdated)
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{
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ToFileFormat().SaveConfig(configurationFilePath);
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Common.Logging.Logger.PrintWarning(LogClass.Application, "Configuration file is updated!");
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}
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}
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public static void Initialize()
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