HLE: Fix integer sign inconcistency accross the codebase (#2222)

* Make all title id instances unsigned

* Replace address and size with ulong instead of signed types

Long overdue change.
Also change some logics here and there to optimize with the new memory
manager.

* Address Ac_K's comments

* Remove uneeded cast all around

* Fixes some others misalignment
This commit is contained in:
Mary 2021-04-24 12:16:01 +02:00 committed by GitHub
parent c46f6879ff
commit 305f06eb71
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73 changed files with 707 additions and 716 deletions

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@ -53,14 +53,14 @@ namespace Ryujinx.HLE.Utilities
public static string ReadUtf8String(ServiceCtx context, int index = 0)
{
long position = context.Request.PtrBuff[index].Position;
long size = context.Request.PtrBuff[index].Size;
ulong position = context.Request.PtrBuff[index].Position;
ulong size = context.Request.PtrBuff[index].Size;
using (MemoryStream ms = new MemoryStream())
{
while (size-- > 0)
{
byte value = context.Memory.Read<byte>((ulong)position++);
byte value = context.Memory.Read<byte>(position++);
if (value == 0)
{
@ -86,8 +86,8 @@ namespace Ryujinx.HLE.Utilities
public static string ReadUtf8StringSend(ServiceCtx context, int index = 0)
{
long position = context.Request.SendBuff[index].Position;
long size = context.Request.SendBuff[index].Size;
ulong position = context.Request.SendBuff[index].Position;
ulong size = context.Request.SendBuff[index].Size;
using (MemoryStream ms = new MemoryStream())
{