HLE: Fix integer sign inconcistency accross the codebase (#2222)

* Make all title id instances unsigned

* Replace address and size with ulong instead of signed types

Long overdue change.
Also change some logics here and there to optimize with the new memory
manager.

* Address Ac_K's comments

* Remove uneeded cast all around

* Fixes some others misalignment
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Mary 2021-04-24 12:16:01 +02:00 committed by GitHub
parent c46f6879ff
commit 305f06eb71
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73 changed files with 707 additions and 716 deletions

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@ -121,11 +121,11 @@ namespace Ryujinx.HLE.HOS.Services.Time
uint totalLocationNameCount = context.RequestData.ReadUInt32();
UInt128 timeZoneRuleVersion = context.RequestData.ReadStruct<UInt128>();
(long bufferPosition, long bufferSize) = context.Request.GetBufferType0x21();
(ulong bufferPosition, ulong bufferSize) = context.Request.GetBufferType0x21();
byte[] temp = new byte[bufferSize];
context.Memory.Read((ulong)bufferPosition, temp);
context.Memory.Read(bufferPosition, temp);
using (MemoryStream timeZoneBinaryStream = new MemoryStream(temp))
{