HLE: Fix integer sign inconcistency accross the codebase (#2222)

* Make all title id instances unsigned

* Replace address and size with ulong instead of signed types

Long overdue change.
Also change some logics here and there to optimize with the new memory
manager.

* Address Ac_K's comments

* Remove uneeded cast all around

* Fixes some others misalignment
This commit is contained in:
Mary 2021-04-24 12:16:01 +02:00 committed by GitHub
parent c46f6879ff
commit 305f06eb71
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73 changed files with 707 additions and 716 deletions

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@ -18,11 +18,11 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
uint code = context.RequestData.ReadUInt32();
uint flags = context.RequestData.ReadUInt32();
ulong dataPos = (ulong)context.Request.SendBuff[0].Position;
ulong dataSize = (ulong)context.Request.SendBuff[0].Size;
ulong dataPos = context.Request.SendBuff[0].Position;
ulong dataSize = context.Request.SendBuff[0].Size;
long replyPos = context.Request.ReceiveBuff[0].Position;
long replySize = context.Request.ReceiveBuff[0].Size;
ulong replyPos = context.Request.ReceiveBuff[0].Position;
ulong replySize = context.Request.ReceiveBuff[0].Size;
ReadOnlySpan<byte> inputParcel = context.Memory.GetSpan(dataPos, (int)dataSize);
@ -32,7 +32,7 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
if (result == ResultCode.Success)
{
context.Memory.Write((ulong)replyPos, outputParcel);
context.Memory.Write(replyPos, outputParcel);
}
return result;
@ -78,10 +78,10 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
uint code = context.RequestData.ReadUInt32();
uint flags = context.RequestData.ReadUInt32();
(long dataPos, long dataSize) = context.Request.GetBufferType0x21();
(long replyPos, long replySize) = context.Request.GetBufferType0x22();
(ulong dataPos, ulong dataSize) = context.Request.GetBufferType0x21();
(ulong replyPos, ulong replySize) = context.Request.GetBufferType0x22();
ReadOnlySpan<byte> inputParcel = context.Memory.GetSpan((ulong)dataPos, (int)dataSize);
ReadOnlySpan<byte> inputParcel = context.Memory.GetSpan(dataPos, (int)dataSize);
Span<byte> outputParcel = new Span<byte>(new byte[replySize]);
@ -89,7 +89,7 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
if (result == ResultCode.Success)
{
context.Memory.Write((ulong)replyPos, outputParcel);
context.Memory.Write(replyPos, outputParcel);
}
return result;