HLE: Fix integer sign inconcistency accross the codebase (#2222)
* Make all title id instances unsigned * Replace address and size with ulong instead of signed types Long overdue change. Also change some logics here and there to optimize with the new memory manager. * Address Ac_K's comments * Remove uneeded cast all around * Fixes some others misalignment
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73 changed files with 707 additions and 716 deletions
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@ -180,13 +180,13 @@ namespace Ryujinx.HLE.HOS.Services
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{
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for (int i = 0; i < request.RecvListBuff.Count; i++)
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{
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int size = BinaryPrimitives.ReadInt16LittleEndian(request.RawData.AsSpan().Slice(sizesOffset + i * 2, 2));
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ulong size = (ulong)BinaryPrimitives.ReadInt16LittleEndian(request.RawData.AsSpan().Slice(sizesOffset + i * 2, 2));
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response.PtrBuff.Add(new IpcPtrBuffDesc((long)tempAddr, i, size));
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response.PtrBuff.Add(new IpcPtrBuffDesc(tempAddr, (uint)i, size));
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request.RecvListBuff[i] = new IpcRecvListBuffDesc((long)tempAddr, size);
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request.RecvListBuff[i] = new IpcRecvListBuffDesc(tempAddr, size);
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tempAddr += (ulong)size;
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tempAddr += size;
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}
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}
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