HLE: Fix integer sign inconcistency accross the codebase (#2222)

* Make all title id instances unsigned

* Replace address and size with ulong instead of signed types

Long overdue change.
Also change some logics here and there to optimize with the new memory
manager.

* Address Ac_K's comments

* Remove uneeded cast all around

* Fixes some others misalignment
This commit is contained in:
Mary 2021-04-24 12:16:01 +02:00 committed by GitHub
parent c46f6879ff
commit 305f06eb71
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73 changed files with 707 additions and 716 deletions

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@ -116,12 +116,12 @@ namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
public static Result ReadFsPath(out FsPath path, ServiceCtx context, int index = 0)
{
long position = context.Request.PtrBuff[index].Position;
long size = context.Request.PtrBuff[index].Size;
ulong position = context.Request.PtrBuff[index].Position;
ulong size = context.Request.PtrBuff[index].Size;
byte[] pathBytes = new byte[size];
context.Memory.Read((ulong)position, pathBytes);
context.Memory.Read(position, pathBytes);
return FsPath.FromSpan(out path, pathBytes);
}

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@ -18,15 +18,15 @@ namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
// Read() -> (u64 count, buffer<nn::fssrv::sf::IDirectoryEntry, 6, 0> entries)
public ResultCode Read(ServiceCtx context)
{
long bufferPosition = context.Request.ReceiveBuff[0].Position;
long bufferLen = context.Request.ReceiveBuff[0].Size;
ulong bufferPosition = context.Request.ReceiveBuff[0].Position;
ulong bufferLen = context.Request.ReceiveBuff[0].Size;
byte[] entriesBytes = new byte[bufferLen];
Span<DirectoryEntry> entries = MemoryMarshal.Cast<byte, DirectoryEntry>(entriesBytes);
Result result = _baseDirectory.Read(out long entriesRead, entries);
context.Memory.Write((ulong)bufferPosition, entriesBytes);
context.Memory.Write(bufferPosition, entriesBytes);
context.ResponseData.Write(entriesRead);
return (ResultCode)result.Value;

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@ -17,7 +17,7 @@ namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
// Read(u32 readOption, u64 offset, u64 size) -> (u64 out_size, buffer<u8, 0x46, 0> out_buf)
public ResultCode Read(ServiceCtx context)
{
long position = context.Request.ReceiveBuff[0].Position;
ulong position = context.Request.ReceiveBuff[0].Position;
ReadOption readOption = new ReadOption(context.RequestData.ReadInt32());
context.RequestData.BaseStream.Position += 4;
@ -29,7 +29,7 @@ namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
Result result = _baseFile.Read(out long bytesRead, offset, data, readOption);
context.Memory.Write((ulong)position, data);
context.Memory.Write(position, data);
context.ResponseData.Write(bytesRead);
@ -40,7 +40,7 @@ namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
// Write(u32 writeOption, u64 offset, u64 size, buffer<u8, 0x45, 0>)
public ResultCode Write(ServiceCtx context)
{
long position = context.Request.SendBuff[0].Position;
ulong position = context.Request.SendBuff[0].Position;
WriteOption writeOption = new WriteOption(context.RequestData.ReadInt32());
context.RequestData.BaseStream.Position += 4;
@ -50,7 +50,7 @@ namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
byte[] data = new byte[size];
context.Memory.Read((ulong)position, data);
context.Memory.Read(position, data);
return (ResultCode)_baseFile.Write(offset, data, writeOption).Value;
}

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@ -17,8 +17,8 @@ namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
// Read(u64 offset, u64 length) -> buffer<u8, 0x46, 0> buffer
public ResultCode Read(ServiceCtx context)
{
long offset = context.RequestData.ReadInt64();
long size = context.RequestData.ReadInt64();
ulong offset = context.RequestData.ReadUInt64();
ulong size = context.RequestData.ReadUInt64();
if (context.Request.ReceiveBuff.Count > 0)
{
@ -32,9 +32,9 @@ namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
byte[] data = new byte[size];
Result result = _baseStorage.Read(offset, data);
Result result = _baseStorage.Read((long)offset, data);
context.Memory.Write((ulong)buffDesc.Position, data);
context.Memory.Write(buffDesc.Position, data);
return (ResultCode)result.Value;
}

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@ -38,7 +38,7 @@ namespace Ryujinx.HLE.HOS.Services.Fs
public ResultCode OpenFileSystemWithId(ServiceCtx context)
{
FileSystemType fileSystemType = (FileSystemType)context.RequestData.ReadInt32();
long titleId = context.RequestData.ReadInt64();
ulong titleId = context.RequestData.ReadUInt64();
string switchPath = ReadUtf8String(context);
string fullPath = context.Device.FileSystem.SwitchPathToSystemPath(switchPath);
@ -337,14 +337,14 @@ namespace Ryujinx.HLE.HOS.Services.Fs
SaveDataSpaceId spaceId = (SaveDataSpaceId)context.RequestData.ReadInt64();
SaveDataFilter filter = context.RequestData.ReadStruct<SaveDataFilter>();
long bufferPosition = context.Request.ReceiveBuff[0].Position;
long bufferLen = context.Request.ReceiveBuff[0].Size;
ulong bufferPosition = context.Request.ReceiveBuff[0].Position;
ulong bufferLen = context.Request.ReceiveBuff[0].Size;
byte[] infoBuffer = new byte[bufferLen];
Result result = _baseFileSystemProxy.FindSaveDataWithFilter(out long count, infoBuffer, spaceId, ref filter);
context.Memory.Write((ulong)bufferPosition, infoBuffer);
context.Memory.Write(bufferPosition, infoBuffer);
context.ResponseData.Write(count);
return (ResultCode)result.Value;
@ -392,7 +392,7 @@ namespace Ryujinx.HLE.HOS.Services.Fs
{
StorageId storageId = (StorageId)context.RequestData.ReadByte();
byte[] padding = context.RequestData.ReadBytes(7);
long titleId = context.RequestData.ReadInt64();
ulong titleId = context.RequestData.ReadUInt64();
// We do a mitm here to find if the request is for an AOC.
// This is because AOC can be distributed over multiple containers in the emulator.

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@ -16,14 +16,14 @@ namespace Ryujinx.HLE.HOS.Services.Fs
// ReadSaveDataInfo() -> (u64, buffer<unknown, 6>)
public ResultCode ReadSaveDataInfo(ServiceCtx context)
{
long bufferPosition = context.Request.ReceiveBuff[0].Position;
long bufferLen = context.Request.ReceiveBuff[0].Size;
ulong bufferPosition = context.Request.ReceiveBuff[0].Position;
ulong bufferLen = context.Request.ReceiveBuff[0].Size;
byte[] infoBuffer = new byte[bufferLen];
Result result = _baseReader.Target.Read(out long readCount, infoBuffer);
context.Memory.Write((ulong)bufferPosition, infoBuffer);
context.Memory.Write(bufferPosition, infoBuffer);
context.ResponseData.Write(readCount);
return (ResultCode)result.Value;