HLE: Fix integer sign inconcistency accross the codebase (#2222)
* Make all title id instances unsigned * Replace address and size with ulong instead of signed types Long overdue change. Also change some logics here and there to optimize with the new memory manager. * Address Ac_K's comments * Remove uneeded cast all around * Fixes some others misalignment
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73 changed files with 707 additions and 716 deletions
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@ -49,7 +49,7 @@ namespace Ryujinx.HLE.HOS.Services.Bcat.ServiceCreator
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Result = 0
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};
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long dcpSize = WriteDeliveryCacheProgressImpl(context, context.Request.RecvListBuff[0], deliveryCacheProgress);
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ulong dcpSize = WriteDeliveryCacheProgressImpl(context, context.Request.RecvListBuff[0], deliveryCacheProgress);
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context.Response.PtrBuff[0] = context.Response.PtrBuff[0].WithSize(dcpSize);
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Logger.Stub?.PrintStub(LogClass.ServiceBcat);
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@ -57,7 +57,7 @@ namespace Ryujinx.HLE.HOS.Services.Bcat.ServiceCreator
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return ResultCode.Success;
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}
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private long WriteDeliveryCacheProgressImpl(ServiceCtx context, IpcRecvListBuffDesc ipcDesc, DeliveryCacheProgressImpl deliveryCacheProgress)
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private ulong WriteDeliveryCacheProgressImpl(ServiceCtx context, IpcRecvListBuffDesc ipcDesc, DeliveryCacheProgressImpl deliveryCacheProgress)
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{
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return MemoryHelper.Write(context.Memory, ipcDesc.Position, deliveryCacheProgress);
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}
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