HLE: Fix integer sign inconcistency accross the codebase (#2222)

* Make all title id instances unsigned

* Replace address and size with ulong instead of signed types

Long overdue change.
Also change some logics here and there to optimize with the new memory
manager.

* Address Ac_K's comments

* Remove uneeded cast all around

* Fixes some others misalignment
This commit is contained in:
Mary 2021-04-24 12:16:01 +02:00 committed by GitHub
parent c46f6879ff
commit 305f06eb71
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
73 changed files with 707 additions and 716 deletions

View file

@ -30,8 +30,8 @@ namespace Ryujinx.HLE.HOS.Services.Bcat.ServiceCreator
// Read(u64) -> (u64, buffer<bytes, 6>)
public ResultCode Read(ServiceCtx context)
{
long position = context.Request.ReceiveBuff[0].Position;
long size = context.Request.ReceiveBuff[0].Size;
ulong position = context.Request.ReceiveBuff[0].Position;
ulong size = context.Request.ReceiveBuff[0].Size;
long offset = context.RequestData.ReadInt64();
@ -39,7 +39,7 @@ namespace Ryujinx.HLE.HOS.Services.Bcat.ServiceCreator
Result result = _base.Read(out long bytesRead, offset, data);
context.Memory.Write((ulong)position, data);
context.Memory.Write(position, data);
context.ResponseData.Write(bytesRead);