HLE: Fix integer sign inconcistency accross the codebase (#2222)
* Make all title id instances unsigned * Replace address and size with ulong instead of signed types Long overdue change. Also change some logics here and there to optimize with the new memory manager. * Address Ac_K's comments * Remove uneeded cast all around * Fixes some others misalignment
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73 changed files with 707 additions and 716 deletions
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@ -30,8 +30,8 @@ namespace Ryujinx.HLE.HOS.Services.Bcat.ServiceCreator
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// Read(u64) -> (u64, buffer<bytes, 6>)
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public ResultCode Read(ServiceCtx context)
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{
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long position = context.Request.ReceiveBuff[0].Position;
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long size = context.Request.ReceiveBuff[0].Size;
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ulong position = context.Request.ReceiveBuff[0].Position;
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ulong size = context.Request.ReceiveBuff[0].Size;
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long offset = context.RequestData.ReadInt64();
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@ -39,7 +39,7 @@ namespace Ryujinx.HLE.HOS.Services.Bcat.ServiceCreator
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Result result = _base.Read(out long bytesRead, offset, data);
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context.Memory.Write((ulong)position, data);
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context.Memory.Write(position, data);
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context.ResponseData.Write(bytesRead);
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