HLE: Fix integer sign inconcistency accross the codebase (#2222)
* Make all title id instances unsigned * Replace address and size with ulong instead of signed types Long overdue change. Also change some logics here and there to optimize with the new memory manager. * Address Ac_K's comments * Remove uneeded cast all around * Fixes some others misalignment
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73 changed files with 707 additions and 716 deletions
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@ -58,7 +58,7 @@ namespace Ryujinx.HLE.HOS.Font
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FontInfo CreateFont(string name)
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{
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if (contentManager.TryGetFontTitle(name, out long fontTitle) &&
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if (contentManager.TryGetFontTitle(name, out ulong fontTitle) &&
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contentManager.TryGetFontFilename(name, out string fontFilename))
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{
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string contentPath = contentManager.GetInstalledContentPath(fontTitle, StorageId.NandSystem, NcaContentType.Data);
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