Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626)
* Get rid of Reflection.Emit dependency on CPU and Shader projects * Remove useless private sets * Missed those due to the alignment
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173 changed files with 1709 additions and 1417 deletions
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@ -16,6 +16,8 @@ namespace Ryujinx.Graphics.Shader.Decoders
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// When inverted, the always true predicate == always false.
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public bool NeverExecute => Predicate.Index == RegisterConsts.PredicateTrueIndex && InvertPredicate;
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public static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCode(emitter, address, opCode);
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public OpCode(InstEmitter emitter, ulong address, long opCode)
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{
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Emitter = emitter;
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