Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626)
* Get rid of Reflection.Emit dependency on CPU and Shader projects * Remove useless private sets * Missed those due to the alignment
This commit is contained in:
parent
efa77a2415
commit
2f16491712
173 changed files with 1709 additions and 1417 deletions
|
@ -8,6 +8,8 @@ namespace ARMeilleure.Decoders
|
|||
|
||||
public ShiftType ShiftType => ShiftType.Lsl;
|
||||
|
||||
public new static OpCode Create(InstDescriptor inst, ulong address, int opCode) => new OpCodeCcmpReg(inst, address, opCode);
|
||||
|
||||
public OpCodeCcmpReg(InstDescriptor inst, ulong address, int opCode) : base(inst, address, opCode) { }
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue