Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626)

* Get rid of Reflection.Emit dependency on CPU and Shader projects

* Remove useless private sets

* Missed those due to the alignment
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gdkchan 2020-10-21 09:13:44 -03:00 committed by GitHub
parent efa77a2415
commit 2f16491712
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173 changed files with 1709 additions and 1417 deletions

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@ -2,12 +2,14 @@
{
class OpCode32SimdReg : OpCode32Simd
{
public int Vn { get; private set; }
public int Vn { get; }
public int Qn => GetQuadwordIndex(Vn);
public int In => GetQuadwordSubindex(Vn) << (3 - Size);
public int Fn => GetQuadwordSubindex(Vn) << (1 - (Size & 1));
public new static OpCode Create(InstDescriptor inst, ulong address, int opCode) => new OpCode32SimdReg(inst, address, opCode);
public OpCode32SimdReg(InstDescriptor inst, ulong address, int opCode) : base(inst, address, opCode)
{
Vn = ((opCode >> 3) & 0x10) | ((opCode >> 16) & 0xf);