Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626)

* Get rid of Reflection.Emit dependency on CPU and Shader projects

* Remove useless private sets

* Missed those due to the alignment
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gdkchan 2020-10-21 09:13:44 -03:00 committed by GitHub
parent efa77a2415
commit 2f16491712
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173 changed files with 1709 additions and 1417 deletions

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@ -2,15 +2,17 @@
{
class OpCode32SimdImm : OpCode32SimdBase, IOpCode32SimdImm
{
public bool Q { get; private set; }
public long Immediate { get; private set; }
public bool Q { get; }
public long Immediate { get; }
public int Elems => GetBytesCount() >> Size;
public new static OpCode Create(InstDescriptor inst, ulong address, int opCode) => new OpCode32SimdImm(inst, address, opCode);
public OpCode32SimdImm(InstDescriptor inst, ulong address, int opCode) : base(inst, address, opCode)
{
Vd = (opCode >> 12) & 0xf;
Vd |= (opCode >> 18) & 0x10;
Q = ((opCode >> 6) & 0x1) > 0;
int cMode = (opCode >> 8) & 0xf;