Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626)
* Get rid of Reflection.Emit dependency on CPU and Shader projects * Remove useless private sets * Missed those due to the alignment
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173 changed files with 1709 additions and 1417 deletions
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@ -2,12 +2,14 @@ namespace ARMeilleure.Decoders
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{
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class OpCode32Sat : OpCode32
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{
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public int Rn { get; private set; }
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public int Imm5 { get; private set; }
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public int Rd { get; private set; }
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public int SatImm { get; private set; }
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public int Rn { get; }
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public int Imm5 { get; }
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public int Rd { get; }
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public int SatImm { get; }
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public ShiftType ShiftType { get; private set; }
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public ShiftType ShiftType { get; }
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public new static OpCode Create(InstDescriptor inst, ulong address, int opCode) => new OpCode32Sat(inst, address, opCode);
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public OpCode32Sat(InstDescriptor inst, ulong address, int opCode) : base(inst, address, opCode)
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{
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