Partial support for shader memory barriers
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1a550e810c
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9 changed files with 98 additions and 0 deletions
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@ -33,6 +33,7 @@ namespace Ryujinx.Graphics.Shader.Decoders
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Set("1110111111011x", InstEmit.Ald, typeof(OpCodeAttribute));
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Set("1110111111110x", InstEmit.Ast, typeof(OpCodeAttribute));
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Set("11101100xxxxxx", InstEmit.Atoms, typeof(OpCodeAtom));
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Set("1111000010101x", InstEmit.Bar, typeof(OpCodeBarrier));
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Set("0100110000000x", InstEmit.Bfe, typeof(OpCodeAluCbuf));
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Set("0011100x00000x", InstEmit.Bfe, typeof(OpCodeAluImm));
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Set("0101110000000x", InstEmit.Bfe, typeof(OpCodeAluReg));
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@ -140,6 +141,7 @@ namespace Ryujinx.Graphics.Shader.Decoders
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Set("0010000xxxxxxx", InstEmit.Lop3, typeof(OpCodeLopCbuf));
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Set("001111xxxxxxxx", InstEmit.Lop3, typeof(OpCodeLopImm));
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Set("0101101111100x", InstEmit.Lop3, typeof(OpCodeLopReg));
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Set("1110111110011x", InstEmit.Membar, typeof(OpCodeMemoryBarrier));
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Set("0100110010011x", InstEmit.Mov, typeof(OpCodeAluCbuf));
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Set("0011100x10011x", InstEmit.Mov, typeof(OpCodeAluImm));
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Set("000000010000xx", InstEmit.Mov, typeof(OpCodeAluImm32));
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