Optimized memory modified check (#538)
* Optimized memory modified check This was initially in some cases more expensive than plainly sending the data. Now it should have way better performance. * Small refactoring * renamed InvalidAccessEventArgs * Renamed PtPageBits * Removed ValueRange(set) They are currently unused and won't be likely to be used in the near future
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@ -995,7 +995,7 @@ namespace Ryujinx.HLE.HOS.Kernel
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}
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}
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private void InvalidAccessHandler(object sender, InvalidAccessEventArgs e)
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private void InvalidAccessHandler(object sender, MemoryAccessEventArgs e)
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{
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PrintCurrentThreadStackTrace();
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}
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