Optimized memory modified check (#538)
* Optimized memory modified check This was initially in some cases more expensive than plainly sending the data. Now it should have way better performance. * Small refactoring * renamed InvalidAccessEventArgs * Renamed PtPageBits * Removed ValueRange(set) They are currently unused and won't be likely to be used in the near future
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7 changed files with 84 additions and 409 deletions
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@ -36,7 +36,7 @@ namespace Ryujinx.Graphics.Memory
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{
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this.Memory = Memory;
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Cache = new NvGpuVmmCache();
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Cache = new NvGpuVmmCache(Memory);
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PageTable = new long[PTLvl0Size][];
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}
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@ -262,7 +262,7 @@ namespace Ryujinx.Graphics.Memory
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public bool IsRegionModified(long PA, long Size, NvGpuBufferType BufferType)
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{
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return Cache.IsRegionModified(Memory, BufferType, PA, Size);
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return Cache.IsRegionModified(PA, Size, BufferType);
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}
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public bool TryGetHostAddress(long Position, long Size, out IntPtr Ptr)
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