Replace glFinish with barrier for WaitForIdle (#878)
This commit is contained in:
parent
88f78ae6c8
commit
2bb39ff03e
5 changed files with 8 additions and 8 deletions
|
@ -55,11 +55,6 @@ namespace Ryujinx.Graphics.OpenGL
|
|||
return new TextureStorage(this, info).CreateDefaultView();
|
||||
}
|
||||
|
||||
public void FlushPipelines()
|
||||
{
|
||||
GL.Finish();
|
||||
}
|
||||
|
||||
public Capabilities GetCapabilities()
|
||||
{
|
||||
return new Capabilities(
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue